Do you play Dragons in lair, right??

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1)well i didnt want to publish a book but here is a summary the wizard was timing his casting.
2) taking a large amount of damage has always in our campaigns cost you an attack or your move, maybe a penalty to hit or to ac, only the raged or bezerk can bypass this., house rule.
3) the dragon is abnormally susceptable to fire so this amplified his chances of being stunned, I basically played him as being taken back or just taken back...

Why is it that people have major house rules and don't mention them in their posts?
 

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Wulf Ratbane said:
Consistent? Yep. Seems like every time someone corrects him on one rule, he has another house rule to muck something else up.

It just... never... ends...

Perhaps it's the eternal optimist in me that nobody could possibly be this clueless.

His posts clearly demonstrate a fluency in the language of the rules, but he still somehow gets everything wrong: Troll.

And you just keep on coming back for more.

Perhaps it's the eternal optimist in me that nobody could possibly be this masochistic. :lol:
 

Sir ThornCrest said:
2) taking a large amount of damage has always in our campaigns cost you an attack or your move, maybe a penalty to hit or to ac, only the raged or bezerk can bypass this., house rule.
3) the dragon is abnormally susceptable to fire so this amplified his chances of being stunned, I basically played him as being taken back or just taken back...

Alright, well, you probably know the answer already...but, in this case, it's these house rules that really weakened this encounter. Those rules don't exist in the RAW for a reason. Under your house rules, once you begin to get an opponent on the ropes, it gets progressively easier for the party to hurt him (and progressively harder for the opponent to stage a comeback.)

And, I concur with BardStephenFox...9 times out of 10, a handful of bad guys are going to be harder for a party to deal with than one big bad guy. With one opponent, the party can absolutely gang up on their foe (and thus make your house rules on stunning even more likely to come into play). Spread the threat around to multiple opponents, even opponents that don't enter the fray for a round or two, and you may see combat go very differently.

PS -- I have to ask, are PCs in your campaign subject to this house rule on losing actions?
 

Sir Thorncrest I'de like to honestly help you with your next dragon encounter to try and help your dragon survive better and be more of a challenge.

Let's go over the next one you plan on having, what type of dragon? What age category?

Rystil incidentally that's not a CR 14 encounter. That's a lot of houserules meshing into something entirely different. Don't get me wrong, I'm not trying to insult you, it's just impossible to peg exactly what CR that is.
 

kenobi65 said:
And, I concur with BardStephenFox...9 times out of 10, a handful of bad guys are going to be harder for a party to deal with than one big bad guy. With one opponent, the party can absolutely gang up on their foe (and thus make your house rules on stunning even more likely to come into play). Spread the threat around to multiple opponents, even opponents that don't enter the fray for a round or two, and you may see combat go very differently.

I totally agree on this. Our group faced an evil version of ourselves, (sort of), and the only way we saw of defeating it was to split them up which worked however they still gave us a run for our money.

When we faced the beefed up leader however, even though we couldn't beat him, we had an easier time facing him than his lackeys, (a lucky throw and entangle with a weighted net really helped, and he was a death knight type as well, haha).
 

POSSESSED BY DEMON DRAGON...
Mark said:
Also, an Ancient Dragon that had to guard a gate (highly unlikely, I would think) would first make sure no one knew about the gate. Then make sure that if anyone found out about the gate, they wouldn't know where it is. Then make sure if they tried to find out where it is, they'd get false information so that it would seem to be there, but another gate would be there instead. Then make sure that whereever the real gate is, there'd be yet another gate right in front and another right behind it so as to make it impossible to easily use. Likely a gate that a dragon was meant to guard would be the most difficult way to get to whereever the gate was supposed to lead.
 

Hoo boy! :D

Thorncrest, here are some standard tactics that become uber- in the claws of a dragon.

  • Trip
  • Disarm
  • Grapple
  • Snatch 'em, fly way up the air (doing damage all the way), and drop 'em. Repeat.

And I have to ask...do you even want any advice? Replying with one line of caps comes across like a "YEAH, BUT--!" to everyone taking the time to help you out.

If you don't really care about how to run a dragon so it will clean your party's clock, what's the point of this thread??

Okay, it was a demon. The dragon-body was expendable. The dragon got 86ed. SO WHAT?? The demon will, no doubt, be back for revenge, right? What's the problem?
 
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IT’S SUPPOSED TO BE ISNT IT? THAT’S WHY I PLAY THE GAME MAYBE SOME PEOPLE LOOSE TRACK OF THAT? I’m not a psychiatrist I just like the game D&D. But your right firing back is basically pointless..thorncret


spunkrat said:
Originally Posted by Eremite
I can't begin to tell you how much I like this word!
"Help, I've been camelflouged!"



I just think he was laughing at your funny new word, not necessarily at you, Thorncrest. That said, having a look at the rest of the thread, it looks like people were playing a little rough on you (people who should really know better, perhaps.) Don't worry about it - if it gets too nasty the mods usually step in. However, if you feel you are being unfairly attacked, don't attack back - just report the post . Otherwise you just end up hijacking your own thread. :\ Best to keep it all friendly-like :)
 

Sir ThornCrest said:
POSSESSED BY DEMON DRAGON...

And a demon woudn't try to make no one no about the gate for what reason, exactly?

I must admit, I love your posts. Because they're hilariously bad. cracks me up everytime.

Thanks, you've made the boring days funnier. On days when I don't have new webcomics, you're a good dose of funny.
 

Im just telling you what he fired. The playewr simple looked at the dragon realized touch ac was min. so He took out his 4 touch attack arrows simple as that. Didf they add damage well they are +2 arrows so yah they did.

Rystil Arden said:
Excuse me but you are missing the point here.

Brilliant energy arrows do not make touch attacks. The dragon's touch AC is irrelevant. Brilliant energy removes ARMOUR BONUSES and SHIELD BONUSES. The dragon's natural armour still applies against Brilliant Energy weapons.
 

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