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Do you really want Greyhawk and Dragonlance for 4e
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<blockquote data-quote="Dykstrav" data-source="post: 5655595" data-attributes="member: 40522"><p>No.</p><p></p><p>Not just no, but <em>hell</em> no.</p><p></p><p>I'm a huge Greyhawk fan myself. I'm currently running a Pathfinder game set in Greyhawk, circa 594. After seeing what happened with Forgotten Realms, I don't want to see how Greyhawk would be updated. There's already plenty of division amongst Greyhawkers about various canonicity issues (such as pre-war versus post-war, whether or not Living Greyhawk is canon, and so forth). One of the first things people ask about Forgotten Realms games in my enck of the woods is "pre-spellplague or post-spellplague?" Heck with that--I'd rather it stay out of print and lie fallow rather than cause another schism within the already-small Greyhawk fan base.</p><p></p><p>I don't really want to see Dragonlance updated either. The original campaign (what we could call an "adventure path" these days) was awesome. Although there have been some good Dragonlance products since, they always had to try and out-do the last world-shaking threat. It would've been best to let it step down gracefully rather than keep it going into the War of Souls and SAGA system and all of that.</p><p></p><p>My first preference for 4E would be to see a brand-new setting, built from the ground up with 4E's design concepts in mind. To an extent, the default Nentir Vale setting does this, but there's just not that much development on it yet.</p><p></p><p>I might be interested in seeing a 4E Greyhawk or Dragonlance product if they set it in a region of the world that has never been explored/dealt with before, and so distant from the Flanaess/Ansalon as to essentially qualify it as a separate world. But I still think it'd be best to explore new worlds, make new classic adventures, and otherwise add to D&D's legacy of great settings and adventures rather than constantly re-inventing the wheel.</p></blockquote><p></p>
[QUOTE="Dykstrav, post: 5655595, member: 40522"] No. Not just no, but [I]hell[/I] no. I'm a huge Greyhawk fan myself. I'm currently running a Pathfinder game set in Greyhawk, circa 594. After seeing what happened with Forgotten Realms, I don't want to see how Greyhawk would be updated. There's already plenty of division amongst Greyhawkers about various canonicity issues (such as pre-war versus post-war, whether or not Living Greyhawk is canon, and so forth). One of the first things people ask about Forgotten Realms games in my enck of the woods is "pre-spellplague or post-spellplague?" Heck with that--I'd rather it stay out of print and lie fallow rather than cause another schism within the already-small Greyhawk fan base. I don't really want to see Dragonlance updated either. The original campaign (what we could call an "adventure path" these days) was awesome. Although there have been some good Dragonlance products since, they always had to try and out-do the last world-shaking threat. It would've been best to let it step down gracefully rather than keep it going into the War of Souls and SAGA system and all of that. My first preference for 4E would be to see a brand-new setting, built from the ground up with 4E's design concepts in mind. To an extent, the default Nentir Vale setting does this, but there's just not that much development on it yet. I might be interested in seeing a 4E Greyhawk or Dragonlance product if they set it in a region of the world that has never been explored/dealt with before, and so distant from the Flanaess/Ansalon as to essentially qualify it as a separate world. But I still think it'd be best to explore new worlds, make new classic adventures, and otherwise add to D&D's legacy of great settings and adventures rather than constantly re-inventing the wheel. [/QUOTE]
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