Lord Pendragon
First Post
When I create my encounters, I tend to envision a critter to fit the scenario, rather than a scenario to fit the critter. Once I know what kind of critter I want, I hit the SRD. If there's already such a critter, I'll use that. If there isn't, then I'll usually just swipe the statblock from an existing critter and use it "under the hood" of the critter I actually want to use.
For instance, I created an encounter in an old, nearly-abandoned house. It was full of small porcelain dolls that I wanted to come to life and attack the party. Then I went to the SRD. Since there weren't any "animated dolls" and "tiny animated object" bored me, I wound up using the Stirge stats. So these tiny porcelain dolls would leap at the PCs, jaws distending to reveal inch-long fangs, and start sucking the blood straight out of them. Worked rather nicely.
In another encounter, I wanted a mummy...so I used the mummy in the SRD. Why reinvent the wheel?
For instance, I created an encounter in an old, nearly-abandoned house. It was full of small porcelain dolls that I wanted to come to life and attack the party. Then I went to the SRD. Since there weren't any "animated dolls" and "tiny animated object" bored me, I wound up using the Stirge stats. So these tiny porcelain dolls would leap at the PCs, jaws distending to reveal inch-long fangs, and start sucking the blood straight out of them. Worked rather nicely.
In another encounter, I wanted a mummy...so I used the mummy in the SRD. Why reinvent the wheel?