It's okay to pull punches - but only in certain specific ways and not others.
There are a lot of things that are okay only in certain specific ways and not in others. In fact, it is a nearly universal truism. Next time you go through an intersection when the light is red, be sure to tell the officer that he is just splitting hairs.
Any accomplishment in an RPG is false, of course, because it's just a game. There's no real accomplishment to be had.
That is obviously untrue.
It is so obviously untrue that one wonders why it continually rears its head as the last, false hope of "fudging" not being a damaging choice for a Game Master to make.
A bare minimum of consideration demonstrates its falsehood:
If one accepts that chess is a battlefield simulation, then winning at chess does not mean that you have won a real battle. It does, however, mean that you won at chess. That is a real accomplishment.
If I play you chess, but I spot you my queen, and you beat me, it is still a real accomplishment (though not so great an accomplishment as it would be if I had not spotted you my queen). OTOH, if I engineered the game so that, no matter what you did, you would win, there would be no accomplishment (minor or major) on your side at all.
In the case of a role-playing game, overcoming obstacles is an accomplishment regardless of how easy or difficult those obstacles may be. The degree of accomplishment is, of course, directly related to the degree of difficulty....just as in the chess example, just as in the baseball example upthread.
No, getting the Gold Crown of Hoopla from the sinister dragon Hufflepup doesn't give you a real crown in the real world. But neither does it need to in order to be an accomplishment.
EDIT: I wonder if you also believe that Olympic gold medallists have accomplished nothing, because they were just playing a game? Or the team that wins the Stanley Cup? Or the World Chess Champion. Etc., etc., etc.
But fudging the setup is okay? I fail to see any real difference.
Shennanigans.
How, exactly, is the setup being "fudged"?
Are you saying that you see no difference between your winning a game of chess with me after I spot you the queen, and your winning a game of chess with me because I engineered it? Really?
EDIT: Let's take this a bit further. I want you to "stick with" chess, so I continually engineer the games so that you will win. You feel a real sense of accomplishment because you don't know I am doing so. What happens to your self esteem once you play against someone else, who doesn't consider it a favour to engineer your victories? What happens when you discover that, far from being a great player, you've been trained to make moves that cause opponents to easily defeat you? How do you think you would feel about those chess games we played then? How do you think that the average person would feel?
Again, this does no one a favour, except the GM, who gets to hide his or her errors, and that (usually) only for a while. Perhaps Susy will have moved when she discovers what you have done, and you will not have to explain why you did it to her.
RC