Do you suffer from Post Campaign Depression?

barsoomcore

Unattainable Ideal
Barsoom is gone. Long live Barsoom.

WAAAAAYYYY back in 1998, I started thinking about starting up a campaign. A friend of mine had suggested HE start up a game, and after waiting for him to start it for a few months, I decided to start up one of my own. I had a lot of ideas sitting around from previous campaigns I'd run (or NOT run) over the years, and I pretty much threw them all into a pot, slapped together a map and got things going.

The first adventure started up BEFORE D&D 3rd Edition came out, and I didn't want to buy any books, so I made up my own game system, based on vague memories of the old Victory Games' James Bond Roleplaying Game. I gathered together a few friends and we were off.

The first game we had a murder, a tavern brawl and cranky women NPCs (cranky women NPCs have been a recurring theme on Barsoom) (as have murders and brawls, come to think of it).

Some players dropped out (one moved to Tokyo, another to Duncan), some dropped in, and over the years it became more and more clear what sort of story we were telling: gritty dark fantastical pulp adventure horror with philosophical overtones. It became clear that dark forces were at work: ancient long-forgotten goddesses returning to scour the world clean of life, foul entities intent on enslaving the human race, power-hungry sorcerers experimenting with torturous magicks, and accountants with long memories and powerful friends.

Our heroes discovered that despite my assurances to the contrary, there was magic at work upon the surface of Barsoom, they found themselves in strange places with even stranger allies, and over the years we built up a solid collection of great "remember when" moments.

And last night it all came to an end.

Last night was the last session of my Barsoom campaign.

Six years. 120+ sessions.

They saved the day. I always knew they would.

So now what? I'm reasonably certain that I'll soon be suffering from PCD (Post-Campaign Depression), once it really sinks in that Barsoom is finally over. Even though I WANT it to be over. I don't want to run Barsoom anymore. The limitations of the setting have been made clear to me, and it just got too unweildy to stay on top of.

Anyone else suffer from PCD? Any tips or tricks on how to avoid it? Or should I just embrace, suffer and pass through this necessary period of my life?
 

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Not yet, but I will soon (and I have before).

My "Out of the Frying Pan" D&D campaign will be ending in the next two to three session (the next is tomorrow) and I am a terrible mix of excited, ready to be relieved, nervous that it won't live up to its own hype and sad that it will be over, and I won't be running another game in Aquerra for quite a while. . .
 

congrats. Not wanting to sound corny, but thay are memories that will always be with you.

I played in a Gloranthan based Runequest camaign from about 86-2000..There are game sessions I will never forget. I got lucky and kept the same character....There re some camaigns that just have to end...ours was because 2 guys moved away...I have been gaming since 1981, and have some amazing memories of campaigns. I ran a Warhammer game, that went for about 5 years, and we still talk about it....

Congrats on a sucessful campaign, and more, alot of time with friends...that is what is important
 

Wow, "Out Of The Frying Pan" is ending? That campaign's an ENWorld institution.

Yeah, we all sat around for the last couple of hours last night "remember when" ing.

Good times.
 

Man, I WISH I could suffer from Post Campaign Depression. The coolest campaign I've ever been in lasted like two weeks for me [I came in during the middle, but we switched when converting to 3e for some reason]. Pretty much every other campaign I've been in ended because the DM was either doing a horrible job, the campaign was bad despite the DM trying, etc. Annoyingly enough, I've been told that people are sad that my campaigns ended.

So basically none of the games I've been in have been good enough for me to wish the campaign would continue [not to say there was NOTHING good in them, but those quick little events are outshown by the crappiness of everything else] long enough for me to wish they weren't over when they ended. I'm kinda jealous, actually, though I'm sure it must be a hard feeling to know that a campaign of that long has just ended.

This doesn't help you get over your PCD, I just want you to know that you should feel lucky to feel it. ;)
 

PCD sucks. The way i have allways gotten over it was to throw myself wholeheartedly into my next project. As a DM i have allways had way more ideas for campaigns then i have ever had the oppurtunity to use. So ending one game has allways been and opportunity to refocus on something else that i have wanted to do.

Try excentuating the positive and focusing on your next idea. Flesh out stuff that interests you, even if the players may never touch it. Having something else to work on will help alot.
 

As a player I expect I will suffer from PCD when the current game I am playing in ends. Not that it is looking to go there anytime soon but it has been a lot of fun and I will miss it when it's gone.

-Shay
 

The first Vampire/Masquerade game that I ever ran, which lasted for 5 years, is still talked about with great enthusiasm by those who played it. It ran for 5 years with weekly and occasionally two-weekly sessions, and included those gaming moments that you never forget.

The last D&D campaign that I ran (before my current Shackled City one) only lasted 18 months but it has a few moments that everyone at the table remembers.

Those are the moments you game for. :)
 

You'll get over it... In no time you'll start thinking up new stuff, making new maps, new plans, more maps, more plans, even more maps...

Only this time you'll have six years and 120+ sessions experience under your belt. Tou won't make the same old mistakes, you'll make new ones... You'll keep things that work and toss those that won't, you'll add new ideas and some of those won't work...


The worst thing is... You'll have to change your ENworld handle...
 

The next question is, B-Core, how far behind is your storyhour? *grin*

Wow. I just realized, to my amazement, that my first D&D campaign in middle school lasted only 8 months. My longest ever was slightly over two years.

Dude, you rock.
 

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