Do you tailor your treasure or do you roll on the treasure tables?

I usually roll (using Jamis Buck's treasure gen) until I see something I like, with the occasional handpicked item thrown in as appropriate to the story or my whims.
 

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Needle and thread, please, I tailor everything. Generally it's to fit what the NPCs/monsters would have, not what the players want but often times they coincide - everyone likes gold.
 


i roll ahead of time. cuz i give every magic item a name and background. even potions and scrolls. ;)

but i haven't refereed the new Monty Haul editions
 

I used to tailor all of the treasure in my games... Thus far, since I've started running 3e, I've been using adventure modules and giving whatever the adventure module specifies.

When I run the occasional random encounter, or whatever, I roll for treasure. I generally roll for each item twice and give them whichever item seems like it would be more useful to them.

I don't see a need to tailor treasure quite as much in 3e, since the party can usually sell whatever they find and either make or commision the magic items they really want.
 

Tailor, usually giving far less than guidelines would indicate with the occassional "big score" (such as a vault full of gold or an artifact, etc.).
 

I always tailor the treasure found, but this doesn't necessarily mean I only give them stuff that's useful to them but, if they get an item they can't use, it's because I chose to give it to them, and there are a lot of reasons why I do this. Maybe I'm just a control freak. :D
 

All treasure is totally tailored to what the encounter would have. Most of the time it's not that usefull too the party or common magical items (if such a thing exists).
 

I tend to tailor my NPC's loot to concepts I haven't tried yet. My PCs seem to enjoy making their own stuff anyway.

There are times when I don't have a specific concept in mind (yet), and I'll roll on the treasure tables until I get an idea of the guy's theme.

-- N
 

Both, although I usually prefer to tailor after the rolls. Whatever I do, I definitely want the players input on this matter. No mysteries or suprises on my end.
 

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