Rel
Liquid Awesome
A player in my Eberron campaign had an idea and was wondering if he could patent it. Given the sort of pseudo-industrial-revolution setting for Eberron, do you think the concept of a patent office would have developed?
I'm sort of leaning towards "no" since a lot of the "industrialization" of Eberron is due to magic, specifically the Dragonmarked Houses. Since they are inherently exclusive already then I figure there hasn't been a lot of need for this sort of regulation.
Thoughts?
I'm sort of leaning towards "no" since a lot of the "industrialization" of Eberron is due to magic, specifically the Dragonmarked Houses. Since they are inherently exclusive already then I figure there hasn't been a lot of need for this sort of regulation.
Thoughts?