SHARK
First Post
Greetings!
In the core rules, "Common" of course, is a broad general language that everyone seems to know. However, do you use the other various languages in a meaningful way? How have your players responded? I'm thinking, that at least in my own campaign world, I do not even use "Common". I routinely have creatures and races that do not speak "Common". This of course, actually puts a premium on such spells as *Comprehend Languages* and *Tongues*. Even aside from the magical aspects, however, players in my campaigns usually find it beneficial to learn other languages, for thorough communication, but also to avoid diplomacy penalties for effing up a conversation, parley, or other negotiation.
What are your experiences? What approaches do you use to handle this kind of thing?
Semper Fidelis,
SHARK
In the core rules, "Common" of course, is a broad general language that everyone seems to know. However, do you use the other various languages in a meaningful way? How have your players responded? I'm thinking, that at least in my own campaign world, I do not even use "Common". I routinely have creatures and races that do not speak "Common". This of course, actually puts a premium on such spells as *Comprehend Languages* and *Tongues*. Even aside from the magical aspects, however, players in my campaigns usually find it beneficial to learn other languages, for thorough communication, but also to avoid diplomacy penalties for effing up a conversation, parley, or other negotiation.
What are your experiences? What approaches do you use to handle this kind of thing?
Semper Fidelis,
SHARK