Do you use hex maps?

Do you use hex maps?

  • Yes, but for overland maps only.

    Votes: 36 33.6%
  • Yes, for both indoor and outdoor maps.

    Votes: 20 18.7%
  • No, never, not anymore, etc.

    Votes: 41 38.3%
  • No, not since I ran out of pages in my "Hexagonal Mapping Booklet" © 1981 Hobbies, TSR Games.

    Votes: 10 9.3%

I would love to use Hex Paper for combat. My rooms are never truely square, and I can adjust for it. I also see players that like to move in diaganal lines, because they cover a greater gap quicker (I'm not sure if there are rules on this though...).

Anyway, I would use it if it was more readily available, but since it isn't I'm fond of a layover square grid over color maps if I can get it.
 

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Okay, a quick search yielded the answer....a typical size of a mountain or small group of mountains is about one to ten kilometres across, or one half a mile to six miles across...another source said that they can range up to 24 miles in diameter...and are a minimum of 1000 feet high (one fifth of a mile high). Hope this helps someone...
 
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rounser said:
Okay, a quick search yielded the answer....a typical size of a mountain or small group of mountains is about one to ten kilometres across, or one half a mile to six miles across...another source said that they can range up to 24 miles in diameter...and are a minimum of 1000 feet high (one fifth of a mile high). Hope this helps someone...

Thank you rounser! That is actually very useful information. It means that my one mountain per hex rendition is fairly accurate on the 24 mile scale even though I wasn't really going for that kind of realism.:)
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And thank you all who've participated in this poll and especially those of you who have shared your thoughts with me.
 

I still have my old hex paper booklet. After I got access to photocopiers, I couldn't bring myself to use up any of my precious hex pad. It still serves as a trip down memory lane for some of my oldest maps.

I also liked the maps that came with the 1e FR grey box. The gridless maps and the clear grids were a nice touch, and allowed you to measure the hexes any way you wanted.

On the other end of the scale...

I've been trying to come up with a projection system for MapInfo to use with my campaign world. I'm probably going to use UTMs and scale it to match my world sizes, but I want to be able to move from world maps to region maps and have the appropriate distortion happen. Does anyone have any recommendations for mapping software (short of ArcInfo) that can handle that sort of conversion. Campaign Cartographer would be my first choice if I could figure out how to handle different projection systems (or the equivalent).
 

ahhh... hexes-they bring me back to getting the d&d basic set for xmas. and, as i have found out these days, theyre darn handy for churing out quick maps, or lots of maps, which I need IMC...
 





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