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Samothdm said:Lately I've been thinking it would be interesting to have a series of encounters for my players. If I did it right, they probably wouldn't put it all together:
"There's a king on a throne with his eyes torn out,
There's a blind man looking for a shadow of doubt,
There's a rich man sleeping on a golden bed,
There's a skeleton choking on a crust of bread."
They would necessarily be combats. Just interactions. I think that could be cool.
I actually ran this already.
The dungeon was located inside a "blue whale beached."
Each person they encountered was an aspect of a different divine being, the choking skeleton was Death, the rich man in the golden bed was dreaming of the world, and when he awoke, one of the PC's had to take his place and dream the world anew - which caused no end of strange changes, when his dreams took some strange turns.
The rest of the campaign was then based on correcting the problems caused when "Cedric broke the world."
I also ran a one-shot game based on the NIN album title "The Downward Spiral"
An elder earth elemental was being punished by the gods, and was forced to slowly spiral into the earth deeper and deeper.
His digging disturbed other underground dwellers, and the PC's were called upon to investigate the disturbance. They had lots of fun with grimlocks and bullette's and xorn ...