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Do you want a 3D vtt?
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<blockquote data-quote="tetrasodium" data-source="post: 8855019" data-attributes="member: 93670"><p>That's part of the problem though, they aren't marketing it that way & it's not really <em>used</em> that way. Players aren't the ones who need to adopt the vtt because the GM is the one who does most of the work involved in building dungeons/running the game/etc. Taking that a step further they might not even be the ones who buy the hardware running/displaying the vtt itself. "<a href="https://www.youtube.com/watch?v=OpI7J9vtbnw&t=320s" target="_blank">we might give you a premade campaign from us that has an exciting castle or keep with a dungeon inside of it. Exciting NPCs... But then you're going to be able to take this playset, take it apart & build your own. We're going to have a really robust tool for you to create your own dungeons</a>" That's about the only part talking to the GM but the video is exclusively showing the player view of that stuff or is swooping over a view that is at best of questionable use to me as a GM. A couple powerpoint slides telling me <em>anything</em> about the "really robust tool" or what things the GM interface is planned to support/enable might have been even more useful in that section. Instead it swoops a playerside view over some skeletons towards a dragon on a raised dias like a player might see as a GM is describing it.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8855019, member: 93670"] That's part of the problem though, they aren't marketing it that way & it's not really [I]used[/I] that way. Players aren't the ones who need to adopt the vtt because the GM is the one who does most of the work involved in building dungeons/running the game/etc. Taking that a step further they might not even be the ones who buy the hardware running/displaying the vtt itself. "[URL='https://www.youtube.com/watch?v=OpI7J9vtbnw&t=320s']we might give you a premade campaign from us that has an exciting castle or keep with a dungeon inside of it. Exciting NPCs... But then you're going to be able to take this playset, take it apart & build your own. We're going to have a really robust tool for you to create your own dungeons[/URL]" That's about the only part talking to the GM but the video is exclusively showing the player view of that stuff or is swooping over a view that is at best of questionable use to me as a GM. A couple powerpoint slides telling me [I]anything[/I] about the "really robust tool" or what things the GM interface is planned to support/enable might have been even more useful in that section. Instead it swoops a playerside view over some skeletons towards a dragon on a raised dias like a player might see as a GM is describing it. [/QUOTE]
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