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<blockquote data-quote="Jer" data-source="post: 8928834" data-attributes="member: 19857"><p>This. The amount of work I have to put in to use a 2d battle map online is exhausting enough. It's not like using a whiteboard at home where I can just draw on it quickly - it's time consuming and distracting to use software to do anything and for me it kills spontaneity. Fortunately my players are happy with my primitive scrawls on a blank whiteboard on Roll20, but if it were a 3d battle map I couldn't do that. </p><p></p><p>A 3d VTT lends itself well to published scenarios, so I can see Wizards liking that. You buy your published scenario, you get all of the battlemaps for all of the locations in it, the DM doesn't need to actually build anything. But I don't play the game that way, so I'd either end up spending hours of time setting things up or we'd play a lot of battles on a 3e blank plane where I'm telling people to imagine that whatever thing I could easily drop into place between them and my minis is something else.</p></blockquote><p></p>
[QUOTE="Jer, post: 8928834, member: 19857"] This. The amount of work I have to put in to use a 2d battle map online is exhausting enough. It's not like using a whiteboard at home where I can just draw on it quickly - it's time consuming and distracting to use software to do anything and for me it kills spontaneity. Fortunately my players are happy with my primitive scrawls on a blank whiteboard on Roll20, but if it were a 3d battle map I couldn't do that. A 3d VTT lends itself well to published scenarios, so I can see Wizards liking that. You buy your published scenario, you get all of the battlemaps for all of the locations in it, the DM doesn't need to actually build anything. But I don't play the game that way, so I'd either end up spending hours of time setting things up or we'd play a lot of battles on a 3e blank plane where I'm telling people to imagine that whatever thing I could easily drop into place between them and my minis is something else. [/QUOTE]
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