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<blockquote data-quote="tetrasodium" data-source="post: 8929148" data-attributes="member: 93670"><p>[spoiler="o'rly?"]</p><p><img src="https://media2.giphy.com/media/EdRgVzb2X3iJW/200.gif" alt="Surprised Owl GIF" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p></p><p>[/spoiler]</p><p></p><p>You aren't the only one seeming to post as if roll20 or foundry is the <em>only</em> VTT out there but people have been telling you for a while that the things you are saying that wotc's barely described VTT might solve have long been solved by other VTTs they use. In actual play doing that is a lot less "fiddly" than it looks when trying to cram a specific example into a short as possible video without dragging it out with any of the <a href="https://www.youtube.com/@Arkenforge/videos" target="_blank">many many features </a>that are extraneous to the example. I had originally done a video that made the little room with the barrel too but it was more than twice as long & most of that time was pointlessly picking desirable assets for it </p><p></p><p>In actual play at the table</p><p>[spoiler="even with minis"]</p><p>[MEDIA=youtube]miBcqZy4LXo[/MEDIA]</p><p>[/spoiler]</p><p></p><p>the biggest hurdle is not in what I'll paraphrase from 287 as "quickly scrawl some stuff on a whiteboard", that hurdle comes in needing to draw hundreds of feet of stuff in one or more directions because 5e is too PC friendly in expanding the area of scrawl a player can feel <em>justified</em> in expecting to see filled in within the rules. Having 3d makes that an even bigger hurdle by increasing the load on the computer & possibly the GM.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8929148, member: 93670"] [spoiler="o'rly?"] [IMG alt="Surprised Owl GIF"]https://media2.giphy.com/media/EdRgVzb2X3iJW/200.gif[/IMG] [/spoiler] You aren't the only one seeming to post as if roll20 or foundry is the [I]only[/I] VTT out there but people have been telling you for a while that the things you are saying that wotc's barely described VTT might solve have long been solved by other VTTs they use. In actual play doing that is a lot less "fiddly" than it looks when trying to cram a specific example into a short as possible video without dragging it out with any of the [URL='https://www.youtube.com/@Arkenforge/videos']many many features [/URL]that are extraneous to the example. I had originally done a video that made the little room with the barrel too but it was more than twice as long & most of that time was pointlessly picking desirable assets for it In actual play at the table [spoiler="even with minis"] [MEDIA=youtube]miBcqZy4LXo[/MEDIA] [/spoiler] the biggest hurdle is not in what I'll paraphrase from 287 as "quickly scrawl some stuff on a whiteboard", that hurdle comes in needing to draw hundreds of feet of stuff in one or more directions because 5e is too PC friendly in expanding the area of scrawl a player can feel [I]justified[/I] in expecting to see filled in within the rules. Having 3d makes that an even bigger hurdle by increasing the load on the computer & possibly the GM. [/QUOTE]
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