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<blockquote data-quote="thedungeondelver" data-source="post: 5790397" data-attributes="member: 34865"><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">I want options for new things for people who want new things. I don't want to alienate people who like blink elves, massive skill trees, and that sort of thing. Good lord, no. That's the whole point. We can all share in this so long as none of us - the grumpypants original <strong>D&D</strong> fans all the way through to the <strong>D&D ESSENTIALS</strong> players - feel like we're being given the middle finger and told to go take a hike as was the case when 4e was released.</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">Room for everyone, that's what I say.</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">Let me explain something. I would never, ever say someone using <strong>UNEARTHED ARCANA</strong> isn't playing <strong>AD&D</strong>. I would never suggest that a guy who prefers to use the witch subclass from <strong>THE DRAGON</strong> wasn't playing <strong>AD&D</strong>. Playing original <strong>D&D</strong> with all 4 supplements and stuff from <strong>THE STRATEGIC REVIEW</strong>? You're still playing <strong>D&D</strong>.</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">4e threw down a set of barriers to old school mechanics and said "there's no room in here for you". <strong>D&D</strong><em>n</em> will remove them. What's not to look forward to? I want more people to play <strong>D&D</strong>, not fewer. I wanna go to a con with my character sheet and sign up for a game where it's warforged, tieflings, dragonborn, blink-elves and say "Whoa Nellie let's get our superhero on!", flip the switches, and rock that game for a few hours. Then go home and use the same character in a near-<strong>AD&D</strong> game (or depending on how flexible the rules are, an <strong>AD&D</strong> game). Not the concept, not a character with the same name and similar stats, except.</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'">And I want those same people to be able to come to my table and with a little bit of explanation and discussion understand <strong>my</strong> <strong>D&D</strong> game and game with me. If their races and classes don't fit, then we dice up new ones but the game stays the same.</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'"><strong>D&D</strong><em>n</em> is the chance for this. And that's new, and I want it in the game. Wouldn't it be great if we could all have that? So yes, I want new things in <strong>D&D</strong><em>n</em>, even if I myself am not using them. Plus the potential fallout for other people is good; who knows, I may decide blink elves are a good thing. It's win-win for me and for later edition fans.</span></p><p><span style="font-family: 'century gothic'"></span></p><p><span style="font-family: 'century gothic'"></span></p></blockquote><p></p>
[QUOTE="thedungeondelver, post: 5790397, member: 34865"] [font=century gothic] I want options for new things for people who want new things. I don't want to alienate people who like blink elves, massive skill trees, and that sort of thing. Good lord, no. That's the whole point. We can all share in this so long as none of us - the grumpypants original [b]D&D[/b] fans all the way through to the [b]D&D ESSENTIALS[/b] players - feel like we're being given the middle finger and told to go take a hike as was the case when 4e was released. Room for everyone, that's what I say. Let me explain something. I would never, ever say someone using [b]UNEARTHED ARCANA[/b] isn't playing [b]AD&D[/b]. I would never suggest that a guy who prefers to use the witch subclass from [b]THE DRAGON[/b] wasn't playing [b]AD&D[/b]. Playing original [b]D&D[/b] with all 4 supplements and stuff from [b]THE STRATEGIC REVIEW[/b]? You're still playing [b]D&D[/b]. 4e threw down a set of barriers to old school mechanics and said "there's no room in here for you". [b]D&D[/b][i]n[/i] will remove them. What's not to look forward to? I want more people to play [b]D&D[/b], not fewer. I wanna go to a con with my character sheet and sign up for a game where it's warforged, tieflings, dragonborn, blink-elves and say "Whoa Nellie let's get our superhero on!", flip the switches, and rock that game for a few hours. Then go home and use the same character in a near-[b]AD&D[/b] game (or depending on how flexible the rules are, an [b]AD&D[/b] game). Not the concept, not a character with the same name and similar stats, except. And I want those same people to be able to come to my table and with a little bit of explanation and discussion understand [b]my[/b] [b]D&D[/b] game and game with me. If their races and classes don't fit, then we dice up new ones but the game stays the same. [b]D&D[/b][i]n[/i] is the chance for this. And that's new, and I want it in the game. Wouldn't it be great if we could all have that? So yes, I want new things in [b]D&D[/b][i]n[/i], even if I myself am not using them. Plus the potential fallout for other people is good; who knows, I may decide blink elves are a good thing. It's win-win for me and for later edition fans. [/font] [/QUOTE]
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