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<blockquote data-quote="pickin_grinnin" data-source="post: 5977236" data-attributes="member: 6697674"><p><strong>DND Next</strong></p><p></p><p>>Will you be happy if the game is </p><p>>popular, even if it's not one you'd </p><p>>want to play?</p><p> </p><p>It doesn't really matter to me. If it's popular, good for them. If it isn't, they probably didn't do a good job with it.</p><p></p><p></p><p>>Will you be willing to give it a </p><p>>try to support the D&D brand </p><p></p><p>I quit buying things to "support a brand" a very long time ago. When it comes out, I'll take a look at it. If it looks like something I'd play, I'll buy it. If not, I won't. 4e really hacked me off - WoTC has to work to win me back as a customer.</p><p></p><p></p><p> >Do you trust that the game designers </p><p>>are people who love gaming, who want </p><p>>to help others have fun, and who are trying </p><p>>to make a game that best encapsulates </p><p>>what they think the audience wants D&D to be?</p><p></p><p>Sure. That doesn't mean they will be successful, though. Time will tell.</p><p> </p><p>>Do you think that the benefits of </p><p>>having Hasbro's infrastructure to help </p><p>>market, distribute, and sell the game </p><p>>outweigh whatever limitations might </p><p>>be passed down from a corporate level?</p><p></p><p>Marketing can't make a bad game good. Corporate meddling can make a good game bad, though.</p><p> </p><p>>Will you not begrudge your fellow </p><p>>gamers if they have different tastes than you?</p><p></p><p>I don't care what others think about a game. If they find something they like, more power to them.</p></blockquote><p></p>
[QUOTE="pickin_grinnin, post: 5977236, member: 6697674"] [b]DND Next[/b] >Will you be happy if the game is >popular, even if it's not one you'd >want to play? It doesn't really matter to me. If it's popular, good for them. If it isn't, they probably didn't do a good job with it. >Will you be willing to give it a >try to support the D&D brand I quit buying things to "support a brand" a very long time ago. When it comes out, I'll take a look at it. If it looks like something I'd play, I'll buy it. If not, I won't. 4e really hacked me off - WoTC has to work to win me back as a customer. >Do you trust that the game designers >are people who love gaming, who want >to help others have fun, and who are trying >to make a game that best encapsulates >what they think the audience wants D&D to be? Sure. That doesn't mean they will be successful, though. Time will tell. >Do you think that the benefits of >having Hasbro's infrastructure to help >market, distribute, and sell the game >outweigh whatever limitations might >be passed down from a corporate level? Marketing can't make a bad game good. Corporate meddling can make a good game bad, though. >Will you not begrudge your fellow >gamers if they have different tastes than you? I don't care what others think about a game. If they find something they like, more power to them. [/QUOTE]
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