I'm in two threads arguing for the same thing but getting resistance. I don't know why since more than 1 standard action is already in the 5th edition play-test.
The Hook Horror gets 2 standard attacks per turn.
The Fighter gets Fighter's Surge which allows 2 standard actions twice a day at 2nd level.
The Fighter gets Cleave which allows 2 attacks per turn every turn as long as the first target is killed.
I don't foresee off-hand weapon attacks going away in 5th edition.
Some spells should be reactions such as Feather Fall and need to be cast outside the caster's turn.
An Opportunity Attack is a standard action outside someone's turn. Not in 5th Edition but it should be.
Are you going to allow this or not? Is it just one standard action per turn for characters but not for monsters with no exceptions or not?
All I'm asking for is that characters don't immediately get a lot of standard actions per level-up. I'm saying that they are o.k. as long as both monsters and characters get 1 additional standard action every 5 levels.
To repeat, that would be 2 main weapon attacks and 3 off-hand weapon attacks per turn for the 20th level fighter max.
Or 2 claws, 2 bites and 1 tail slap for a 20th level dragon per turn.
If damage dice stayed at 1[w] then character nor dragon would do more than 5[w] damage in a single turn.
The Hook Horror gets 2 standard attacks per turn.
The Fighter gets Fighter's Surge which allows 2 standard actions twice a day at 2nd level.
The Fighter gets Cleave which allows 2 attacks per turn every turn as long as the first target is killed.
I don't foresee off-hand weapon attacks going away in 5th edition.
Some spells should be reactions such as Feather Fall and need to be cast outside the caster's turn.
An Opportunity Attack is a standard action outside someone's turn. Not in 5th Edition but it should be.
Are you going to allow this or not? Is it just one standard action per turn for characters but not for monsters with no exceptions or not?
All I'm asking for is that characters don't immediately get a lot of standard actions per level-up. I'm saying that they are o.k. as long as both monsters and characters get 1 additional standard action every 5 levels.
To repeat, that would be 2 main weapon attacks and 3 off-hand weapon attacks per turn for the 20th level fighter max.
Or 2 claws, 2 bites and 1 tail slap for a 20th level dragon per turn.
If damage dice stayed at 1[w] then character nor dragon would do more than 5[w] damage in a single turn.
Last edited: