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Dockside Diversion/Still Waters
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<blockquote data-quote="GlassEye" data-source="post: 5743470" data-attributes="member: 40413"><p>Leaving Aldino behind Borric, Nathan, Sylvain and Zelena head off into the so-called city of K'issp. The lair of the two dragons that claim rulership of this stretch of coast and the lower Ouhm is certainly impressive, towering as it does over the low buildings clustered around its base and on the two spits of land that make up the rest of the island. The four pass by the only other building of significant size, a two story wooden structure built on pylons over the water and overlooking the docks, that appears to be whatever passes as the harbormaster here.</p><p></p><p>The people of K'issp all seem to be washed up here from other shores: Venzans, Teshali, halflings, even a sole Jiragoan but all bear a similar worn, sun-bleached look to them. There are only a few lizardfolk around which seems odd considering this is supposedly their city until, following directions to the shop given them by Almar Ben Shawari, they stumble out of the clustered huts of K'issp and get a view towards the river and the mainland.</p><p></p><p>The wide channel of the Ouhm winds through a maze of tall grass and smaller branches off the river and islands of silt left over gods knows how long. Many of those low islands bear several smooth mounds, some of mud, some that appear to be giant shells, and most with a lizardfolk or two basking in the sun.</p><p></p><p>Looking out over this view, wedged between a fish-seller's shack with a stunning array of aquatic life hung from poles and a lean-to housing a trio of tiny frog-like humanoids chirruping to themselves and staring with wide-set eyes at the four of you, is the familiar and somewhat out of place glass-fronted shop: the Mystic Pearl.</p></blockquote><p></p>
[QUOTE="GlassEye, post: 5743470, member: 40413"] Leaving Aldino behind Borric, Nathan, Sylvain and Zelena head off into the so-called city of K'issp. The lair of the two dragons that claim rulership of this stretch of coast and the lower Ouhm is certainly impressive, towering as it does over the low buildings clustered around its base and on the two spits of land that make up the rest of the island. The four pass by the only other building of significant size, a two story wooden structure built on pylons over the water and overlooking the docks, that appears to be whatever passes as the harbormaster here. The people of K'issp all seem to be washed up here from other shores: Venzans, Teshali, halflings, even a sole Jiragoan but all bear a similar worn, sun-bleached look to them. There are only a few lizardfolk around which seems odd considering this is supposedly their city until, following directions to the shop given them by Almar Ben Shawari, they stumble out of the clustered huts of K'issp and get a view towards the river and the mainland. The wide channel of the Ouhm winds through a maze of tall grass and smaller branches off the river and islands of silt left over gods knows how long. Many of those low islands bear several smooth mounds, some of mud, some that appear to be giant shells, and most with a lizardfolk or two basking in the sun. Looking out over this view, wedged between a fish-seller's shack with a stunning array of aquatic life hung from poles and a lean-to housing a trio of tiny frog-like humanoids chirruping to themselves and staring with wide-set eyes at the four of you, is the familiar and somewhat out of place glass-fronted shop: the Mystic Pearl. [/QUOTE]
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