Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Dockside Diversion/Still Waters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GlassEye" data-source="post: 5816641" data-attributes="member: 40413"><p>It is more a narrow space between two buildings than an alley but Borric manages to squeeze into it all the same. His armor scrapes gouges in the old planks of the buildings walls and it is by some miracle that he is able to bring his guisarme to bear but the tight quarters prevent him from actually maneuvering enough to bring down Mr. Baggett despite the half-orc’s vulnerability.</p><p></p><p>Sylvain intones a hex upon the half-orc but he must have some sort of supernatural protector as he shrugs off the sleep effect. Waltor scuttles around in Sylvain’s pocket agitated by the failure of Sylvain’s hex.</p><p></p><p>Tamm continues to wail about his incapacity as he struggles to his feet still rubbing at his watering eyes. <span style="color: gold">"Ai! Ye’ve ruined me! I'll be indigent! Livin' on the mercy of the folk in this heartless town! Ai!"</span> His clumsy actions leave him open to attack.</p><p></p><p>Baggett cautiously moves from the alley through the patch of grease left by Nathan’s mote and in the process leaves himself open to attack by Borric.</p><p></p><p>[sblock=Borric & Zelena]There is a note to Tamm’s melodramatic wailing that sparks suspicion in the both of you.[/sblock]</p><p>[OOC]Combat: Round 4[/OOC][sblock=Combat Information]Before we get to the party's actions we need to resolve AoO.</p><p>Tamm provokes from Borric, Zelena, & Nathan as he stands up at the end of round three.</p><p>In round four, Baggett provokes from Borric as he leaves a threatened square.</p><p>I have one previously rolled AoO from Borric, I just need to know if/how you all are taking them and get rolls from you.</p><p></p><p><u>Initiative</u>:</p><p>Baggett</p><p>The Party</p><p>Tamm</p><p></p><p><u>Map</u>:</p><p><a href="http://imageshack.us/photo/my-images/546/baggettandtamm4a.jpg/" target="_blank"><img src="http://img546.imageshack.us/img546/851/baggettandtamm4a.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p><u>Party Status</u>:</p><p>Borric: 53/53 hp remaining; </p><p>Nathan: 32/32 hp remaining;</p><p>Sylvain: 42/42 hp remaining; </p><p>Zelena: 34/34 hp remaining; [6 nonlethal]</p><p>Celebfedhiin: 13/13 hp remaining;</p><p></p><p>Abilities Used:</p><p>Spells Cast: Nathan: Glitterdust, Grease; Sylvain: Slumber hex (x2)</p><p>Conditions in Effect: Nathan: Mage Armor; Sylvain: Mage Armor</p><p></p><p><u>Enemy Status</u>:</p><p>Baggett (half-orc): 12 dmg.</p><p>Tamm (gnome): [2 nonlethal]; blind 2/5?, sitting</p><p></p><p><u>Map Notes</u>:</p><p>[/sblock][GM]Awaiting results of pending AoOs (Round 3/4).[/GM]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 5816641, member: 40413"] It is more a narrow space between two buildings than an alley but Borric manages to squeeze into it all the same. His armor scrapes gouges in the old planks of the buildings walls and it is by some miracle that he is able to bring his guisarme to bear but the tight quarters prevent him from actually maneuvering enough to bring down Mr. Baggett despite the half-orc’s vulnerability. Sylvain intones a hex upon the half-orc but he must have some sort of supernatural protector as he shrugs off the sleep effect. Waltor scuttles around in Sylvain’s pocket agitated by the failure of Sylvain’s hex. Tamm continues to wail about his incapacity as he struggles to his feet still rubbing at his watering eyes. [color=gold]"Ai! Ye’ve ruined me! I'll be indigent! Livin' on the mercy of the folk in this heartless town! Ai!"[/color] His clumsy actions leave him open to attack. Baggett cautiously moves from the alley through the patch of grease left by Nathan’s mote and in the process leaves himself open to attack by Borric. [sblock=Borric & Zelena]There is a note to Tamm’s melodramatic wailing that sparks suspicion in the both of you.[/sblock] [OOC]Combat: Round 4[/OOC][sblock=Combat Information]Before we get to the party's actions we need to resolve AoO. Tamm provokes from Borric, Zelena, & Nathan as he stands up at the end of round three. In round four, Baggett provokes from Borric as he leaves a threatened square. I have one previously rolled AoO from Borric, I just need to know if/how you all are taking them and get rolls from you. [u]Initiative[/u]: Baggett The Party Tamm [u]Map[/u]: [URL=http://imageshack.us/photo/my-images/546/baggettandtamm4a.jpg/][IMG]http://img546.imageshack.us/img546/851/baggettandtamm4a.jpg[/IMG][/URL] [u]Party Status[/u]: Borric: 53/53 hp remaining; Nathan: 32/32 hp remaining; Sylvain: 42/42 hp remaining; Zelena: 34/34 hp remaining; [6 nonlethal] Celebfedhiin: 13/13 hp remaining; Abilities Used: Spells Cast: Nathan: Glitterdust, Grease; Sylvain: Slumber hex (x2) Conditions in Effect: Nathan: Mage Armor; Sylvain: Mage Armor [u]Enemy Status[/u]: Baggett (half-orc): 12 dmg. Tamm (gnome): [2 nonlethal]; blind 2/5?, sitting [u]Map Notes[/u]: [/sblock][GM]Awaiting results of pending AoOs (Round 3/4).[/GM] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Dockside Diversion/Still Waters
Top