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Dockside Diversion/Still Waters
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<blockquote data-quote="GlassEye" data-source="post: 5819082" data-attributes="member: 40413"><p>Nathan steps out of the way of those moving around the small courtyard and commands his motes to clear away the grease.</p><p></p><p>Sylvain checks on Aldino and finds the old man looking shame-faced at the trouble he got the group into. <span style="color: tan">"Oh dear, I thought you all were right behind me. I never imagined you had more business on the docks. And those ruffians! Got me all confused… They really should be reported to the guard acting like that!"</span></p><p></p><p>Zelena swings up onto Celebfedhiin’s back and orders the dog after Baggett. It’s a tight fit but somehow the two manage to squeeze past Borric and head down the alley. Rounding the corner they discover there are a couple of directions that Baggett could have taken.</p><p></p><p>Once Zelena is past, Borric is able to easily step out of the narrow alley and take a swing at Tamm. His sap impacts on the gnome’s shoulder but is deflected. By the feel of it, and Borric has had a lot of experience to be able to tell, the gnome is wearing armor, most likely chain of some sort, beneath his cloak.</p><p></p><p>[OOC]Combat: Round 4[/OOC][sblock=Combat Information]Songdragon,</p><p>It was never clear where Celebfedhiin was but I won’t penalize you for my lack. We just need to keep track a little better. An SOP for Celebfedhiin would probably make things work (e.g. Zelena has C heel and in a square to her side or just behind whenever she’s not mounted). That’s what I’ll assume this time but in the future I’ll need to know specifically where the dog is.</p><p></p><p><strong>Note:</strong> Celebfedhiin has another 25 ft of movement that you need to specify, if you choose to take the rest of it, and Zelena’s standard action (mounting is a move action).</p><p></p><p><u>Initiative</u>:</p><p>Baggett</p><p>The Party</p><p>Tamm</p><p></p><p><u>Map</u>:</p><p><a href="http://imageshack.us/photo/my-images/24/baggettandtamm4b.jpg/" target="_blank"><img src="http://img24.imageshack.us/img24/9069/baggettandtamm4b.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p><u>Party Status</u>:</p><p>Borric: 53/53 hp remaining; </p><p>Nathan: 32/32 hp remaining;</p><p>Sylvain: 42/42 hp remaining; </p><p>Zelena: 34/34 hp remaining; [6 nonlethal]</p><p>Celebfedhiin: 13/13 hp remaining;</p><p></p><p>Abilities Used:</p><p>Spells Cast: Nathan: Glitterdust, Grease; Sylvain: Slumber hex (x2)</p><p>Conditions in Effect: Nathan: Mage Armor; Sylvain: Mage Armor</p><p> Glitterdust 2/5 remaining</p><p> Grease 5 min. remaining</p><p></p><p><u>Enemy Status</u>:</p><p>Baggett (half-orc): 12 dmg.</p><p>Tamm (gnome): [4 nonlethal]; blind 2/5?</p><p></p><p><u>Map Notes</u>:</p><p>[/sblock][GM]Round Four: awaiting Celeb's move & Zelena's standard action.[/GM]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 5819082, member: 40413"] Nathan steps out of the way of those moving around the small courtyard and commands his motes to clear away the grease. Sylvain checks on Aldino and finds the old man looking shame-faced at the trouble he got the group into. [color=tan]"Oh dear, I thought you all were right behind me. I never imagined you had more business on the docks. And those ruffians! Got me all confused… They really should be reported to the guard acting like that!"[/color] Zelena swings up onto Celebfedhiin’s back and orders the dog after Baggett. It’s a tight fit but somehow the two manage to squeeze past Borric and head down the alley. Rounding the corner they discover there are a couple of directions that Baggett could have taken. Once Zelena is past, Borric is able to easily step out of the narrow alley and take a swing at Tamm. His sap impacts on the gnome’s shoulder but is deflected. By the feel of it, and Borric has had a lot of experience to be able to tell, the gnome is wearing armor, most likely chain of some sort, beneath his cloak. [OOC]Combat: Round 4[/OOC][sblock=Combat Information]Songdragon, It was never clear where Celebfedhiin was but I won’t penalize you for my lack. We just need to keep track a little better. An SOP for Celebfedhiin would probably make things work (e.g. Zelena has C heel and in a square to her side or just behind whenever she’s not mounted). That’s what I’ll assume this time but in the future I’ll need to know specifically where the dog is. [b]Note:[/b] Celebfedhiin has another 25 ft of movement that you need to specify, if you choose to take the rest of it, and Zelena’s standard action (mounting is a move action). [u]Initiative[/u]: Baggett The Party Tamm [u]Map[/u]: [URL=http://imageshack.us/photo/my-images/24/baggettandtamm4b.jpg/][IMG]http://img24.imageshack.us/img24/9069/baggettandtamm4b.jpg[/IMG][/URL] [u]Party Status[/u]: Borric: 53/53 hp remaining; Nathan: 32/32 hp remaining; Sylvain: 42/42 hp remaining; Zelena: 34/34 hp remaining; [6 nonlethal] Celebfedhiin: 13/13 hp remaining; Abilities Used: Spells Cast: Nathan: Glitterdust, Grease; Sylvain: Slumber hex (x2) Conditions in Effect: Nathan: Mage Armor; Sylvain: Mage Armor Glitterdust 2/5 remaining Grease 5 min. remaining [u]Enemy Status[/u]: Baggett (half-orc): 12 dmg. Tamm (gnome): [4 nonlethal]; blind 2/5? [u]Map Notes[/u]: [/sblock][GM]Round Four: awaiting Celeb's move & Zelena's standard action.[/GM] [/QUOTE]
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