Tim Proctor
First Post
I am looking to make a Doctor Who build for a planejumping campaign, something that mimics the Doctor Who that we all love.
Big issues that he has to be able to do:
Allowed Books:
Players Handbook
Players Handbook II
Dungeon Masters Guide
Dungeon Masters Guide II
Complete Adventurer
Complete Arcane
Complete Champion
Complete Divine
Complete Scoundrel
Complete Warrior
Unearthed Arcana
D20 SRD (no Psionic crap)
CityScape
Complete Scoundrel
Dragon Magic
Dungeonscape
Miniatures Handbook
Races of Destiny
Races of Stone
Races of the Dragon
Races of the Wild
Spell Compendium
Arms and Equipment Guide
Manual of the Planes
Heroes of Horror
Heroes of Battle
Planar Handbook
Big issues that he has to be able to do:
- Travel through the Planes accurately (thinking a demiplane as an intermediatary via the Planeshifter MoP pg 30. then he can port to there as if it were the TARDIS)
- Find a way to reincarnate himself when he dies (does contingency/reincarnate work [how does he get a druid spell?])?
- Primarily a non-combatant (that's why he has a cohort called River Song), but is able to defeat enemies by outwittting them so knowledge, wisdom and intelligence are uber important.
- Must be able to be very very old without really aging so sometype of immortality would be great.
Allowed Books:
Players Handbook
Players Handbook II
Dungeon Masters Guide
Dungeon Masters Guide II
Complete Adventurer
Complete Arcane
Complete Champion
Complete Divine
Complete Scoundrel
Complete Warrior
Unearthed Arcana
D20 SRD (no Psionic crap)
CityScape
Complete Scoundrel
Dragon Magic
Dungeonscape
Miniatures Handbook
Races of Destiny
Races of Stone
Races of the Dragon
Races of the Wild
Spell Compendium
Arms and Equipment Guide
Manual of the Planes
Heroes of Horror
Heroes of Battle
Planar Handbook