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Doctors & Daleks - Cubicle 7 Brings Doctor Who to D&D 5E
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<blockquote data-quote="Bacon Bits" data-source="post: 8555092" data-attributes="member: 6777737"><p>See, I don't think that would be a difficult bar to clear. All you need to do is define a new movement type. There's push, pull, slide, and shift. Add a new one: "divided movement". An action that grants divided movement can be made before or after any other action. If you have a power that gives you 6 squares of divided movement, you can move, use an action, then move again, use a bonus action, and then move yet again. You could even make it a rule that this is how movement that isn't a push, pull, slide, or shift works. Or even make it a benefit of how the walk action works.</p><p></p><p>Now, you would still be limited by a power with multiple attacks that you might have to make them all to targets in reach without moving, but that's a pretty small limitation.</p><p></p><p>Meanwhile, fixing the fighter's ranged weapon combat would be as easy as giving them more ranged powers, or giving their melee powers ranged options.</p></blockquote><p></p>
[QUOTE="Bacon Bits, post: 8555092, member: 6777737"] See, I don't think that would be a difficult bar to clear. All you need to do is define a new movement type. There's push, pull, slide, and shift. Add a new one: "divided movement". An action that grants divided movement can be made before or after any other action. If you have a power that gives you 6 squares of divided movement, you can move, use an action, then move again, use a bonus action, and then move yet again. You could even make it a rule that this is how movement that isn't a push, pull, slide, or shift works. Or even make it a benefit of how the walk action works. Now, you would still be limited by a power with multiple attacks that you might have to make them all to targets in reach without moving, but that's a pretty small limitation. Meanwhile, fixing the fighter's ranged weapon combat would be as easy as giving them more ranged powers, or giving their melee powers ranged options. [/QUOTE]
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Doctors & Daleks - Cubicle 7 Brings Doctor Who to D&D 5E
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