D&D 5E Doctors & Daleks - Cubicle 7 Brings Doctor Who to D&D 5E

Cubicle 7 -- makers of the official Doctor Who roleplaying game -- has announced that the Doctor will officially be coming to 5E soon under the name Doctors and Daleks. There are no dates or details yet, over than that the Doctors and Daleks Player's Guide will launch 'soon'.

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A NEW COMPANION FOR YOUR ADVENTURES THROUGH ALL OF SPACE AND TIME!

The wild adventures of everyone’s favourite Time Lord comes to the world’s most popular roleplaying game in Doctors and Daleks. Take your gaming group into the TARDIS and travel anywhere, anywhen. Want to meet Leornado da Vinci? Or see what life is like in the year 3,000? What about another planet entirely? All of space and time is your Venusian macro-oyster, but keep your wits about you — there’s a lot of danger in the vastness of eternity.

We are delighted to announce that we are working on Doctors and Daleks – a new line of products that brings Doctor Who adventures to your table using 5th Edition rules! The first release – The Doctors and Daleks Player’s Guide will launch soon.

The wild adventures of everyone’s favourite Time Lord comes to the world’s most popular roleplaying game in Doctors and Daleks. Take your gaming group into the TARDIS and travel anywhere, anywhen.

We’ll also continue to support the new Second Edition of our award winning Doctor Who: The Roleplaying Game, with a host of new products on the way soon!
 
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overgeeked

B/X Known World
Huh. A franchise that's mostly about talking your way out of violence and/or straight up running away coupled with a game system that's 90% combat.

Here's to hoping they do great things with the non-combat challenges otherwise this will end up as a Doctor Who shooter.

I can see it now. Regeneration is the level up mechanic for Time Lords.
 


Jer

Legend
Supporter
Huh. A franchise that's mostly about talking your way out of violence and/or straight up running away coupled with a game system that's 90% combat.

Here's to hoping they do great things with the non-combat challenges otherwise this will end up as a Doctor Who shooter.

I can see it now. Regeneration is the level up mechanic for Time Lords.
Best case we get mechanics for a D&D game that are centered on problem solving and social interaction.

Worst case we get a game that is actually a Torchwood RPG sold under a Doctor Who name.
 

eyeheartawk

#1 Enworld Jerk™
Huh. A franchise that's mostly about talking your way out of violence and/or straight up running away coupled with a game system that's 90% combat.

Here's to hoping they do great things with the non-combat challenges otherwise this will end up as a Doctor Who shooter.

I can see it now. Regeneration is the level up mechanic for Time Lords.
Yep.

This exists purely as a cynical cash grab to try and get some of those sweet Dollarydoos from that big 5e bucket.

Clearly, 5e isn't anything close to the optimal system for a Doctor Who game.

It would be better served by a purpose built system to serve its specific needs.

If only such a game existed. :who:🤔
 

Huh. A franchise that's mostly about talking your way out of violence and/or straight up running away coupled with a game system that's 90% combat.

Here's to hoping they do great things with the non-combat challenges otherwise this will end up as a Doctor Who shooter.

I guess you have never looked at Wild Beyond the Witchlight, because that includes rules for completing the adventure with zero fighting.
 

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