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General Tabletop Discussion
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Does 1d12+5 for ability scores work OK?
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<blockquote data-quote="Ancalagon" data-source="post: 8331389" data-attributes="member: 23"><p>Whenever how to pick ability scores comes up as a topic, I feel it is my sacred duty to pass on the wisdom of the <em>superior</em> method, the <em>redric roller</em></p><p></p><p>[URL unfurl="true"]http://aramis.hostman.us/dnd/RedrickRoller.html[/URL]</p><p></p><p>This was inspired by an older EN world thread: <a href="https://www.enworld.org/threads/array-v-4d6-punishment-or-overlooked-data.368901/page-9#post-6624002" target="_blank">D&D 5E - Array v 4d6: Punishment? Or overlooked data</a></p><p></p><p>He proposes keeping the rolls in order, but I think it's even better if you allow moving the numbers around (so no one is stuck with 8 con...). This way, you don't have full "control" like you do with point buy or stat arrays, but you also end up with PCs that are more closely balanced - I think some combo of numbers are slightly better than others, but no one is going to have god-like stats.</p><p></p><p>And finally, it makes the standard human, in some cases, a <em>great</em> pick.</p></blockquote><p></p>
[QUOTE="Ancalagon, post: 8331389, member: 23"] Whenever how to pick ability scores comes up as a topic, I feel it is my sacred duty to pass on the wisdom of the [I]superior[/I] method, the [I]redric roller[/I] [URL unfurl="true"]http://aramis.hostman.us/dnd/RedrickRoller.html[/URL] This was inspired by an older EN world thread: [URL="https://www.enworld.org/threads/array-v-4d6-punishment-or-overlooked-data.368901/page-9#post-6624002"]D&D 5E - Array v 4d6: Punishment? Or overlooked data[/URL] He proposes keeping the rolls in order, but I think it's even better if you allow moving the numbers around (so no one is stuck with 8 con...). This way, you don't have full "control" like you do with point buy or stat arrays, but you also end up with PCs that are more closely balanced - I think some combo of numbers are slightly better than others, but no one is going to have god-like stats. And finally, it makes the standard human, in some cases, a [I]great[/I] pick. [/QUOTE]
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