I’m sure this has probably come up before but has anyone tried 1d12 +5 for rolling Ability Scores?
What is the downside of this?
Ps my Maths is atroash...atroch...attroshouce…..and so is my spelling
2D6+5 would be somewhat better for the curve. But 7-17 rather than 6-17. Depends on what you're looking for.
The seventh edition of Gamma World, which uses a variation on the D&D 4E ruleset, let you start with an 18 in your main stat and roll 3d6 for the rest. (Or that's the basic idea, anyway; it's a little more complicated than that.)Is there anything in auto-starting with a 16 in your main stat (after racial addons) and totally randomising the rest?