Yup. I've resigned myself to the fact that different people have different visions for what the ranger archetype is, though.
Personally, I like the idea of a ranger being a guerilla warrior. They should be slightly tougher than a fighter, but not enough to warrant a change in hit die, but definitely not lower than the fighter.
I figure that the only difference in war capability between the fighter and ranger is that the ranger is stealthy and has some related tricks up their sleeve and the fighter masters feats. Basically, the fighter masters his weapon(s) while the ranger masters his environment.
Of course, I'm a bit odd in my view of rangers. I see them as being more inclined to arcane than divine magics. I also think the archetype requires a certain relationship with "civilization". They exist on the fringes, not completely removed from it. If you want someone who is "wild", use the barbarian, not the ranger. And, anyone who thinks it's reasonable to have TWF as a class feature, even an optional one, of the ranger is not even talking about the same animal as I am.