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General Tabletop Discussion
*Dungeons & Dragons
Does anyone actually track rations?
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<blockquote data-quote="The Human Target" data-source="post: 6711878" data-attributes="member: 22574"><p>The player has an unused 1st level spell slot before resting to use on Goodberry? That they wouldn't rather use during the course of the day for a much more useful spell? If so, I say more power to them.</p><p></p><p>Wouldn't the party rather spend a wee bit of money or make some foraging rolls over wasting a possibly life saving spell on food?</p><p></p><p>They wouldn't rather the Druid prepare Jump or Thunderwave or Entangle or whatever in Goodberry's place?</p><p></p><p>What level are you guys? If it's to the point where they are really powerful is it really a problem? D&D in general has always had spells that negate common/minor issues easily after a certain point. </p><p></p><p>Unless your main game obstacle is a never ending famine, I don't see the trouble.</p><p></p><p>Nerfing wise, I'd say just knock down the time the Goodberry's last to 12 hours or 1 hour if it's a real issue in your game.</p><p></p><p>Or just enforce a general "If you cast anything other than a cantrip, your rest is negated. See you in 8 more hours" rule.</p><p></p><p>Or just tell them their characters are getting the embarrassing fruit squirts from a permanent berry overdose.</p></blockquote><p></p>
[QUOTE="The Human Target, post: 6711878, member: 22574"] The player has an unused 1st level spell slot before resting to use on Goodberry? That they wouldn't rather use during the course of the day for a much more useful spell? If so, I say more power to them. Wouldn't the party rather spend a wee bit of money or make some foraging rolls over wasting a possibly life saving spell on food? They wouldn't rather the Druid prepare Jump or Thunderwave or Entangle or whatever in Goodberry's place? What level are you guys? If it's to the point where they are really powerful is it really a problem? D&D in general has always had spells that negate common/minor issues easily after a certain point. Unless your main game obstacle is a never ending famine, I don't see the trouble. Nerfing wise, I'd say just knock down the time the Goodberry's last to 12 hours or 1 hour if it's a real issue in your game. Or just enforce a general "If you cast anything other than a cantrip, your rest is negated. See you in 8 more hours" rule. Or just tell them their characters are getting the embarrassing fruit squirts from a permanent berry overdose. [/QUOTE]
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