hrafnagud
First Post
Altalazar said:I mean, if you REALLY want to do a low-power campaign, why not eliminate experience entirely.....that ought to be the best campaign EVER!
I think you are on to something, despite your obvious sarcasm.
Altalazar said:I mean, if you REALLY want to do a low-power campaign, why not eliminate experience entirely.....that ought to be the best campaign EVER!
Dogbrain said:Does anybody do non-overpowered gaming anymore? I'm working on a campaign where the Fighter is a Prestige class. The core classes are all comparable to the Warrior or the Noble in the DMG. There is power to be had in this world, but the PCs don't automatically get a fast-track to the biggest and baddest character classes. Is this so unusual that I might as well pack up and move to the center star of Orion's belt?
Gothmog said:I find it more rewarding to DM and play a lower-powered campaign- too much magic is a crutch for ONLY using magical methods and brute force to solve problems. You put those same players in a modern or no-magic game, and they are clueless as to what to do- they approach everything from a medieval "hack & sack" mindset, or from the viewpoint of having tons of magic and resources. This is just bad playing IMO, and leads to much more one-dimensional characters.
Gothmog said:Yep Dogbrain, I've been running a low-powered campaign for the last 12 years now. I find it more rewarding to DM and play a lower-powered campaign- too much magic is a crutch for ONLY using magical methods and brute force to solve problems.
hrafnagud said:I think you are on to something, despite your obvious sarcasm.
Numion said:IMO severely limiting magic is a crutch for an incompetent DM who can't make a normal-magic game work. It's all in the point of view.