I understand the change in DR X/magic from 3.0 to 3.5, but, I'm curious what others have found.
Dragons, for instance, tend to get DR to magic at some point. And, at that point, it's almost impossible that the party lacks magic weapons. I'm not really sure what the point is in having DR 5/magic on a creature that's designed to fight characters with magic weapons.
So the guy in back who happens to not have a magic bow can't use it for ranged support because the arrows don't do anything. So what?
Consider a Young Adult Black Dragon (CR 9). A party facing a CR 9 critter might be 7th level or so, if this is a boss monster. I'd think the fighter or barbarian or other melee guy in the party will have at least a +1 weapon by this point. Having a +1 flaming long sword would be great against such a dragon. If the dragon had DR 5/+2 instead of DR 5/magic, it might be a tougher encounter. Maybe too tough.
Now consider a Very Old Black Dragon (CR 18). We now expect that the party is maybe 15th level on average if this is a boss monster. Maybe the party is even tougher. And, this dragon has DR 15/magic.
There is no difference whatsoever between 5/magic and 15/magic if your party has magic weapons. This dragon hasn't gotten any tougher in this respect. At all. Sure, he's less likely to be taken down by a well-defended city with non-magic siege weapons. But, that doesn't really seem to get at much in the way the game is usually played.
There is a relic from the 3.0 days. DR X/epic is the same as DR x/+6. So, I don't see why we can't find a remedy for everything in between. Currently, there's DR 5/+1, DR 20/+1, DR 5/+6 and DR 20/+6 and quite a few in between. But, there's no DR 5/+3, for instance.
Just curious what others have done.
Dave
Dragons, for instance, tend to get DR to magic at some point. And, at that point, it's almost impossible that the party lacks magic weapons. I'm not really sure what the point is in having DR 5/magic on a creature that's designed to fight characters with magic weapons.
So the guy in back who happens to not have a magic bow can't use it for ranged support because the arrows don't do anything. So what?
Consider a Young Adult Black Dragon (CR 9). A party facing a CR 9 critter might be 7th level or so, if this is a boss monster. I'd think the fighter or barbarian or other melee guy in the party will have at least a +1 weapon by this point. Having a +1 flaming long sword would be great against such a dragon. If the dragon had DR 5/+2 instead of DR 5/magic, it might be a tougher encounter. Maybe too tough.
Now consider a Very Old Black Dragon (CR 18). We now expect that the party is maybe 15th level on average if this is a boss monster. Maybe the party is even tougher. And, this dragon has DR 15/magic.
There is no difference whatsoever between 5/magic and 15/magic if your party has magic weapons. This dragon hasn't gotten any tougher in this respect. At all. Sure, he's less likely to be taken down by a well-defended city with non-magic siege weapons. But, that doesn't really seem to get at much in the way the game is usually played.
There is a relic from the 3.0 days. DR X/epic is the same as DR x/+6. So, I don't see why we can't find a remedy for everything in between. Currently, there's DR 5/+1, DR 20/+1, DR 5/+6 and DR 20/+6 and quite a few in between. But, there's no DR 5/+3, for instance.
Just curious what others have done.
Dave