I don't use the planes all that often in my campaigns. I've retained the standard D&D cosmology, albeit with some alterations. There are the Heavens (the Good-aligned planes, Limbo and Mechanus), Sheol (the Evil-aligned planes, Pandemonium and Acheron), the Positive and Negative Planes (which exist beyond the outer planes, which derive their powers from the planes of energy) and the Transient Planes (Astral and Ethereal). I've pretty much eliminated the Elemental Planes (elementals are native to the Outlands, which ). The Plane of Faerie (or Faerieland) is coexistent with the Material Plane.
Like I said, I don't use them all that much - mainly as a place from whence fell creatures come
The only plane-hopping is to Faerieland.
Like I said, I don't use them all that much - mainly as a place from whence fell creatures come
