Does anyone use age?

I have no opinion regarding your starting ages for NPC classes, but as to the question in the thread title: yes, I use age and pretty much always have. I particularly like starting wizards and sometimes clerics at middle age or older, both for the effect on their stats as well as role-playing purposes.
 

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And that's just one example of how and where an NPC could learn his trade(s). Not all Experts are merchants and artisans, not all Commoners are farmers, not all priests are Clerics, and not all Adepts are self-trained hermits and witchdoctors.
true... so?

Which is where my constructive input comes into play. I'm trying to say that your assumptions, when you made these random age tables, are questionable and should be reexamined.

well you are incorrect...read below... no assumptions based on text

The following times are for humans. They may need to be expanded for the other common races.

Warrior i kind of like army training in the real world (basic training is generally a few months, plus specialty training that ranges from a couple of months to a couple of years, before you're considered fully trained).

That is formalized training which warriors do not recieve...thats the point





Expert represents any skilled professional, including craft folk. Highly skilled professionals of all non-combat types. Sounds like 2d6 years of training (2 to 12, generally around 7, about like going to college in the United States).

No its not like going to college...its an apprenticeship... you fight my fight on both of these


Commoner is for low-skilled professionals and simple laborers with no combat skill. In a setting with universal education, they'd be drop-outs. They still have some skills, but they're likely to be diversified rather than focused on one task. Probably 1d2 years.

mine were 0-3 years... your points are weak sorry

Aristocrats learn their trade from birth. They're ready to see the world by the time of their majority, which is usually between 15 and 18 for humans. 1d4-1 years.

no they are born into it, they learn by being road scholars... reread the paragraph.

Adepts are the products of lesser magical traditions. Maybe they aren't talented enough to learn the secrets of being a druid or cleric; maybe their instructions are so rudimentary that they can't learn the advanced ways of a PC class. Regardless, they can still perform miracles on demand, which has to be difficult to learn. Sounds like 2d6, as the Cleric / Druid / Wizard.
Is that clearer?
no

To quote the Dmg. NPC’s gain experience points the same way that PC’s do. Not being adventurers, however, their opportunities are more limited.

This goes on for a bit more but you should get the point here.

Further.

Adept: …don’t have the resources to train wizards and clerics… …can be found in isolated… most prevalent among more bestial humanoid… Now they are skilled with all simple weapons

Last statement was the most influential on my deciding on the starting age. Learning all those weapons with out specialized training should take some time.

I didn’t actually make it much longer, if you looked.. a cleric is +2d6 or 2-12 years… I made adept 3d4 or 3-12 such a trivial amount I debated it for a while but let it stand. I must guess you cant really argue with this…

An Aristocrat I matched up with barbarian and though I don’t understand rogue being so young, with all the extra skills I thought of making aristocrats older, but with all the skills and knowledge of the thief only taking that long it kinda matched up with the DMG’s talk about the aristocrat:
“…it has an impressive selection of skills and respectable combat training
So I don’t see your problem here.

Now for Commoners : “Therefore, a commoner is likely to progress in levels very slowly. Most commoners never attain higher than 2nd or 3rd level in their whole lives….”

So with just reaching adulthood makes the nobody a commoner, I made it slightly shorter than rogue.
‘Again I can’t see the problem here.

Now warrior, without formal training would take longer to become skilled in the same arts as a fighter

Again….

No for the last… the Expert I made this 4d3 or 4- 12 again not very much of a change, yet you seem to be highly against it.

I state that my ratio on the ages is a good derivation, and that your attempts at degrading it are merely your Opinion and one I think most shall disagree with. Now if you have anything to offer like reasonable extrapolation for use on another world. (as you say you use ebbron-a world I find distasteful, living robots indeed!!!! Lol, I have never read anything of this place, I stick to greyhawk, with FR and Dragonlance via spelljammer only. So please if you have another chart I would love to see it, to perhaps figure out how you came about it.

We can agree to disagree but don’t malign my work without a decent argument
 

Ouch, I like the chart you came up with, but think you came down a little hard on the poster. now I dont agree either of you, I think all of the NPC classes should take even longer. It says the DM should discourage these classes for players. Making them take longer is a start. On the apprentice, I know a couple of people who are in modern apprenticing situations, it takes a long time, but is cheeper than school. Oh and like Vegepygmy answered, I had a DM growing up who was reall strict about time spent, age was a big factor, it gave us a reason to keep adventuring rush rush rush.
 

T
We can agree to disagree but don’t malign my work without a decent argument


lordxaviar,

Polite constructive criticism does not constitute "maligning". Please don't take it as an affront to your work when someone suggests a variation. This is a public place on the internet - if you post something, you'll draw comments, and you ought to take them with some aplomb.
 


lordxaviar,

Polite constructive criticism does not constitute "maligning". Please don't take it as an affront to your work when someone suggests a variation. This is a public place on the internet - if you post something, you'll draw comments, and you ought to take them with some aplomb.
'm trying to say that your assumptions, when you made these random age tables, are questionable and should be reexamined.

Ok maligning was a bit on the harsh side but it wasnt constructive criticism, and true it was opinion, but I thought I defended my points well without harsh words directed at the person. I think youre jumping the gun a little here, IM sure there have been flame wars, that your trying to stop, I think posting to those who make comments without.... no I will hold that thought. think this post is wasted typing...
 

...but as to the question in the thread title: yes, I use age and pretty much always have. I particularly like starting wizards and sometimes clerics at middle age or older, both for the effect on their stats as well as role-playing purposes.

Sounds about right to me!

You can also get some interesting results aging your Rangers, Rogues, Marshals, and others who have significant rewards from their mental stats.
 

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