I was thinking over on a Rules thread that mentioned the Ring of Counterspells that as a DM, I would rather not know what spell the PC put into the ring. So I thought perhaps if the PC had a big ring, he'd be able to write on the ring (or attach to it) the spell that was currently in it.
There was another thread mentioning archers in the Rules forum, and that got me thinking that as a frequent melee character player I never liked how the archers never ran out of ammo. They would rapid shoot, manyshoot, stab-arrow-through-orc's-eye-then-shoot, and they would do all this without concern over how many arrows remained. So I thought perhaps if they had a quiver with arrows, (or a small cylinder with toothpicks), and discarded one arrow (toothpick) after each shot they'd perhaps hold back more. Maybe thier quiver re-fills automatically after each fight when they search for spent arrows, but at least it would be some kind of leash on arrow-use.
Maybe fill small bottles with blue Gatorade to signify CLW potions.
Maybe hand out sheets of paper with a spell name on it to signify a scroll.
Maybe have a foot-long stick of balsa wood with 50 thumbtacks in it to signify a wand, each charge used removes a tack.
Perhaps you give your players something physical to represent money?
So does anyone use props in their game? What items do you use them for? How have your players responded to keeping track of physical stuff instead of simply something they write on their character sheet?
There was another thread mentioning archers in the Rules forum, and that got me thinking that as a frequent melee character player I never liked how the archers never ran out of ammo. They would rapid shoot, manyshoot, stab-arrow-through-orc's-eye-then-shoot, and they would do all this without concern over how many arrows remained. So I thought perhaps if they had a quiver with arrows, (or a small cylinder with toothpicks), and discarded one arrow (toothpick) after each shot they'd perhaps hold back more. Maybe thier quiver re-fills automatically after each fight when they search for spent arrows, but at least it would be some kind of leash on arrow-use.
Maybe fill small bottles with blue Gatorade to signify CLW potions.
Maybe hand out sheets of paper with a spell name on it to signify a scroll.
Maybe have a foot-long stick of balsa wood with 50 thumbtacks in it to signify a wand, each charge used removes a tack.
Perhaps you give your players something physical to represent money?
So does anyone use props in their game? What items do you use them for? How have your players responded to keeping track of physical stuff instead of simply something they write on their character sheet?