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Does D&D (and RPGs in general) Need Edition Resets?
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<blockquote data-quote="GrimCo" data-source="post: 9245165" data-attributes="member: 7044462"><p>Some changes are for better, some are for the worst. As for infighting, never saw that in person, always online. </p><p></p><p></p><p></p><p>Mastery is good for players too. When you master it sufficiently, character creation process speeds up drastically. If you know what class does what you can cobble together any character concept (within confines of presented character options ofc) pretty damn fast and easy and at the same time, you know which combos work well and which don't really work. Also, it speeds up games. </p><p></p><p>Yes, it's up to more experienced players to teach less experienced ones, but they shouldn't create characters for them. FE i joined in PF group with people that like to optimize their characters for maximal combat efficiency. They know all the broken combos there are and they use them. DM prepares encounters with that in mind. I wasn't new to game and i like to create competent characters but i'm not hyper focused on optimizing. I was feeling that my character never was on par with rest of party power wise. Until i gave my sheet to one friend and he reworked my bard, drawing from all sorts of sources. He just had deep level of understanding of system. </p><p></p><p></p><p></p><p></p><p>You don't have to, but sooner or later people will want it, at least that is my experience. Specially when they get bored and want new shiny toys. </p><p></p><p>Imho, there is exception to late edition bloat. Tome of battle-Bo9S was by far best late edition splatbook in 3x Ed. It finally gave option to play pure martial class in higher levels and not be stuck with same old I attack. Warblade was by far the best fighter i ever played. </p><p></p><p></p><p></p><p></p><p>Yes, some people love fluff, some like crunch, but i would speculate that most like combo of both to various degrees. </p><p></p><p></p><p></p><p>Split the community in what way? Make it harder to find people that still play older editions?</p><p></p><p></p><p></p><p>Yeh, probably. But i wouldn't bet on it. Being logical isn't WoTC strong suit. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="GrimCo, post: 9245165, member: 7044462"] Some changes are for better, some are for the worst. As for infighting, never saw that in person, always online. Mastery is good for players too. When you master it sufficiently, character creation process speeds up drastically. If you know what class does what you can cobble together any character concept (within confines of presented character options ofc) pretty damn fast and easy and at the same time, you know which combos work well and which don't really work. Also, it speeds up games. Yes, it's up to more experienced players to teach less experienced ones, but they shouldn't create characters for them. FE i joined in PF group with people that like to optimize their characters for maximal combat efficiency. They know all the broken combos there are and they use them. DM prepares encounters with that in mind. I wasn't new to game and i like to create competent characters but i'm not hyper focused on optimizing. I was feeling that my character never was on par with rest of party power wise. Until i gave my sheet to one friend and he reworked my bard, drawing from all sorts of sources. He just had deep level of understanding of system. You don't have to, but sooner or later people will want it, at least that is my experience. Specially when they get bored and want new shiny toys. Imho, there is exception to late edition bloat. Tome of battle-Bo9S was by far best late edition splatbook in 3x Ed. It finally gave option to play pure martial class in higher levels and not be stuck with same old I attack. Warblade was by far the best fighter i ever played. Yes, some people love fluff, some like crunch, but i would speculate that most like combo of both to various degrees. Split the community in what way? Make it harder to find people that still play older editions? Yeh, probably. But i wouldn't bet on it. Being logical isn't WoTC strong suit. :D [/QUOTE]
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Does D&D (and RPGs in general) Need Edition Resets?
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