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does it seem lke tcoe Order of scribes wizard is largely solutions in search of a problem dressed up as an archetype?
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<blockquote data-quote="tetrasodium" data-source="post: 8139761" data-attributes="member: 93670"><p>[USER=6803203]@DemoMonkey[/USER] the lack of wealth by level & addition of the HC adventures being so hostile to wizards makes it a wotc problem not a table problem as the only guidance is a failure.</p><p>[USER=2525]@Mistwell[/USER] regarding your TyP play through....</p><p>[ATTACH=full]129541[/ATTACH]</p><p>Wealth by level tables were a thing back then, but sure..</p><ul> <li data-xf-list-type="ul">TSC is an adventure intended for "four or five five first level characters": 125gp/signet ring (3 total), 23sp 4gp, 1d10gp 2d10sp & a +1 arrow, 125gp dagger 45gp from ring/ring/amulet, 72gp, 3 cleric scrolls, 50gp in gems, 4x15gp figurines, 35gp, 60gp in jewels, 2d6-2sp 1d6-1gp, 1d4-1 5gp gems, 68gp & 75gp in gems, 17gp, 10gp, 50gp flask, 25gp ring, 26gp assorted trinkets, 100gp case, 30gp & medium chain shirt, 40gp earings, 50gp necklace, 231gp & 60gp in gems, 78gp, 100gp in gems, 5gp, 100gp in gems, 2 wizard scrolls & a tome of lore worth 150gp, 34go & 2 alchemist flasks, 2 druid scrolls 150gp 150go 365gp & 80gp in gems... That is more scrolls than you find in most entire HC campaigns & dramatically more than other 5e HCs for 1st levels. Your swimming in gold from running TYP stuff because that WBL stuff applies to the treasure .</li> </ul><p>As to Domm, given that one of the starting quests is <u>literally </u>to hunt down spellbooks for pay, even you need to admit that it's an unusual situation.</p><p>[ATTACH=full]129542[/ATTACH]</p><p>[ATTACH=full]129543[/ATTACH]</p><p>While yes both the DMG & XgE both have downtime activities, there are no guidelines or even vague suggestions on how much downtime the system expects the GM toa award & more importantly the phb114 scribing spells sidebar does not mention it whatsoever. a half finished ruleset is not a solution.</p><p></p><p>Bringing up people complaining about there being nothing to spend gp on is a naked attempt to avoid the problem & actually draws attention to it being a severe problem. Having one an <em>only</em> one class that has a massive goldsink it requires to use a class ability while designing hardcover adventures that generally fail miserably at meeting the needs of that class is a severe proble on wotc's part.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8139761, member: 93670"] [USER=6803203]@DemoMonkey[/USER] the lack of wealth by level & addition of the HC adventures being so hostile to wizards makes it a wotc problem not a table problem as the only guidance is a failure. [USER=2525]@Mistwell[/USER] regarding your TyP play through.... [ATTACH type="full" alt="1607038293825.png"]129541[/ATTACH] Wealth by level tables were a thing back then, but sure.. [LIST] [*]TSC is an adventure intended for "four or five five first level characters": 125gp/signet ring (3 total), 23sp 4gp, 1d10gp 2d10sp & a +1 arrow, 125gp dagger 45gp from ring/ring/amulet, 72gp, 3 cleric scrolls, 50gp in gems, 4x15gp figurines, 35gp, 60gp in jewels, 2d6-2sp 1d6-1gp, 1d4-1 5gp gems, 68gp & 75gp in gems, 17gp, 10gp, 50gp flask, 25gp ring, 26gp assorted trinkets, 100gp case, 30gp & medium chain shirt, 40gp earings, 50gp necklace, 231gp & 60gp in gems, 78gp, 100gp in gems, 5gp, 100gp in gems, 2 wizard scrolls & a tome of lore worth 150gp, 34go & 2 alchemist flasks, 2 druid scrolls 150gp 150go 365gp & 80gp in gems... That is more scrolls than you find in most entire HC campaigns & dramatically more than other 5e HCs for 1st levels. Your swimming in gold from running TYP stuff because that WBL stuff applies to the treasure . [/LIST] As to Domm, given that one of the starting quests is [U]literally [/U]to hunt down spellbooks for pay, even you need to admit that it's an unusual situation. [ATTACH type="full" alt="1607039977885.png"]129542[/ATTACH] [ATTACH type="full" alt="1607040009658.png"]129543[/ATTACH] While yes both the DMG & XgE both have downtime activities, there are no guidelines or even vague suggestions on how much downtime the system expects the GM toa award & more importantly the phb114 scribing spells sidebar does not mention it whatsoever. a half finished ruleset is not a solution. Bringing up people complaining about there being nothing to spend gp on is a naked attempt to avoid the problem & actually draws attention to it being a severe problem. Having one an [I]only[/I] one class that has a massive goldsink it requires to use a class ability while designing hardcover adventures that generally fail miserably at meeting the needs of that class is a severe proble on wotc's part. [/QUOTE]
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does it seem lke tcoe Order of scribes wizard is largely solutions in search of a problem dressed up as an archetype?
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