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does it seem lke tcoe Order of scribes wizard is largely solutions in search of a problem dressed up as an archetype?
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<blockquote data-quote="Guest User" data-source="post: 8139960"><p>I'm not sure what point you think you are making Mistwell.</p><p>In 3e...sure 1st level spells became useless due to how spell DCs were calculated.</p><p>That isn't the case in 5e.</p><p></p><p>Tasha's Hideous Laughter still works in T4. One will have much better options, but THL works. A Protection from Good and Evil protects from a whole host of conditions caused by a whole host of creatures.</p><p></p><p>Also Manifest Mind states this:</p><p><strong>Once you conjure the mind, you can't do so again until you finish a long rest, unless you expend a spell slot of any level to conjure it again.</strong></p><p></p><p>So if you are out of 1st level spell slots, you are using a higher level slot to re-manifest </p><p>the mind.</p><p></p><p>I will state again, different games means different assumptions. Some games are not very challenging when it comes to resource management, some are.</p><p></p><p>Assuming you will almost never encounter Dispel Magic, is an assumption that is unlikely to come true.</p><p></p><p>Assuming that you can end every Adventuring Day with spell slots unspent, (and thus able to be re-charge Manifest Mind), seems more likely to me, than the assumption stated above. </p><p></p><p>I will also state, I am currently in a game, where every day the group finishes on empty.</p><p>5e is officially a multiverse filled with infinite worlds...not all of them will have 'easy' assumptions.</p></blockquote><p></p>
[QUOTE="Guest User, post: 8139960"] I'm not sure what point you think you are making Mistwell. In 3e...sure 1st level spells became useless due to how spell DCs were calculated. That isn't the case in 5e. Tasha's Hideous Laughter still works in T4. One will have much better options, but THL works. A Protection from Good and Evil protects from a whole host of conditions caused by a whole host of creatures. Also Manifest Mind states this: [B]Once you conjure the mind, you can't do so again until you finish a long rest, unless you expend a spell slot of any level to conjure it again.[/B] So if you are out of 1st level spell slots, you are using a higher level slot to re-manifest the mind. I will state again, different games means different assumptions. Some games are not very challenging when it comes to resource management, some are. Assuming you will almost never encounter Dispel Magic, is an assumption that is unlikely to come true. Assuming that you can end every Adventuring Day with spell slots unspent, (and thus able to be re-charge Manifest Mind), seems more likely to me, than the assumption stated above. I will also state, I am currently in a game, where every day the group finishes on empty. 5e is officially a multiverse filled with infinite worlds...not all of them will have 'easy' assumptions. [/QUOTE]
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does it seem lke tcoe Order of scribes wizard is largely solutions in search of a problem dressed up as an archetype?
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