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*Pathfinder & Starfinder
Does pathfinder strike anyone as too gamey?
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<blockquote data-quote="N'raac" data-source="post: 6190961" data-attributes="member: 6681948"><p>First off, I agree with @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6694112" target="_blank">Kinak</a></u></strong></em> - as long as we get about the same amount of complaints from both sides, we probably have it right. Maybe we need two contemporaneous editions, one back to OD&D where you pick a class (which might be a race, otherwise you're human), get specific class abilities (and not many of them) and that's it, and another with a dizzying array of choices. Or we need a game that provides that first one as the core rules, and the rest of the options as just that, options you can add in.</p><p></p><p></p><p></p><p>To the first issue, it's generally better received to give something than to take something away. To the second, since I'm not clear what requires more tracking than the spells in a wizard's book, which ones he decides to prepare each day and which have been cast, I'm not sure what the desired solution is.</p><p></p><p></p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/cry.png" class="smilie" loading="lazy" alt=":.-(" title="Cry :.-(" data-shortname=":.-(" /> <img src="http://www.enworld.org/forum/images/smilies/cry.png" class="smilie" loading="lazy" alt=":.-(" title="Cry :.-(" data-shortname=":.-(" /> Quick - someone cast Invisibility to Class Tier discussions before it's too late! <img src="http://www.enworld.org/forum/images/smilies/cry.png" class="smilie" loading="lazy" alt=":.-(" title="Cry :.-(" data-shortname=":.-(" /> <img src="http://www.enworld.org/forum/images/smilies/cry.png" class="smilie" loading="lazy" alt=":.-(" title="Cry :.-(" data-shortname=":.-(" /></p></blockquote><p></p>
[QUOTE="N'raac, post: 6190961, member: 6681948"] First off, I agree with @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6694112"]Kinak[/URL][/U][/B][/I] - as long as we get about the same amount of complaints from both sides, we probably have it right. Maybe we need two contemporaneous editions, one back to OD&D where you pick a class (which might be a race, otherwise you're human), get specific class abilities (and not many of them) and that's it, and another with a dizzying array of choices. Or we need a game that provides that first one as the core rules, and the rest of the options as just that, options you can add in. To the first issue, it's generally better received to give something than to take something away. To the second, since I'm not clear what requires more tracking than the spells in a wizard's book, which ones he decides to prepare each day and which have been cast, I'm not sure what the desired solution is. :.-( :.-( Quick - someone cast Invisibility to Class Tier discussions before it's too late! :.-( :.-( [/QUOTE]
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Community
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Does pathfinder strike anyone as too gamey?
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