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Does pathfinder strike anyone as too gamey?
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<blockquote data-quote="Ahnehnois" data-source="post: 6191009" data-attributes="member: 17106"><p>Maybe spells are, but each individual spell isn't.</p><p></p><p>Certainly not. The classes function very differently. A wizard in combat asks "what is the most effective spell I can cast", while a barbarian accepts a default level of combat prowess, chooses where to move and who to attack and how to attack them, and on top of that has to choose whether or not to use some of these powers. The wizard might run out of a spell, but is only likely to run out of useful spells at very low levels. The best thing would be to simply make all the barbarian abilities relatively static.</p><p></p><p>True. And he got it.</p><p></p><p>Which, again, is in the eye of the beholder.</p><p></p><p>It's much like what's happened in baseball, where advanced statistics have taught us that relatively boring but reliable plays have a lot of value. One might think of a fighter as a hitter with a high on-base percentage who hits a fair number of doubles and reliably produces runs, and a wizard as a hitter who hits a lot of home runs but strikes out a lot. Flashy things are overvalued in many arenas.</p><p></p><p>Have you seen the list of fighter archetypes? Let alone the diversity of feats available.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6191009, member: 17106"] Maybe spells are, but each individual spell isn't. Certainly not. The classes function very differently. A wizard in combat asks "what is the most effective spell I can cast", while a barbarian accepts a default level of combat prowess, chooses where to move and who to attack and how to attack them, and on top of that has to choose whether or not to use some of these powers. The wizard might run out of a spell, but is only likely to run out of useful spells at very low levels. The best thing would be to simply make all the barbarian abilities relatively static. True. And he got it. Which, again, is in the eye of the beholder. It's much like what's happened in baseball, where advanced statistics have taught us that relatively boring but reliable plays have a lot of value. One might think of a fighter as a hitter with a high on-base percentage who hits a fair number of doubles and reliably produces runs, and a wizard as a hitter who hits a lot of home runs but strikes out a lot. Flashy things are overvalued in many arenas. Have you seen the list of fighter archetypes? Let alone the diversity of feats available. [/QUOTE]
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