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*Pathfinder & Starfinder
Does pathfinder strike anyone as too gamey?
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<blockquote data-quote="Hussar" data-source="post: 6193660" data-attributes="member: 22779"><p>And, again, that's great. You don't mind the disparity. Fine and dandy. But, whenever this issue comes up, we have to spend half the thread arguing whether the issue actually exists or not. And, when we try to fix the issue, we're told that we're just playing the game wrong and we should go play something else. Just like you did here.</p><p></p><p></p><p></p><p>Presume, for a moment, that we're playing by the rules, reasonably anyway, which means that skill checks are enforced. How, exactly, does your fighter contribute to a naval adventure aboard ship? In what way is he getting involved? You have to sail from point A to point B, stopping at ports along the way, trading goods and exploring a new trade route. What does your fighter contribute to that adventure?</p><p></p><p></p><p></p><p>Thing is, I DO like playing a fighter. Fighters (and paladins) are my favorite characters. But, in 3e, fighters got left WAY behind. There's a REASON that later 3.5 and then Pathfinder does all sorts of things to bring fighters up to par with casters.</p><p></p><p>But, for some bizarre reason, years later, we're STILL arguing whether this is a problem or not. I mean, you should be criticing Pathfinder, right, left and center for all the changes they made to fighter types. Yet, despite years of Pathfinder changing fighters, you refuse to admit that there is any mechanical issue. Nope, nope, no issue here. Pathfinder essentially doubled the combat effectiveness of a fighter and fighter types? Naw, they did that for giggles. No reason here. Gimme a break.</p><p></p><p>So, Bill91, when you play Pathfinder, do you play a 3.5 D&D fighter? Or do you play with the Pathfinder revisions? After all, you have no problems with the disparity between fighters and casters, so, I would assume you would continue to play baseline 3.5 edition fighters straight from the PHB.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6193660, member: 22779"] And, again, that's great. You don't mind the disparity. Fine and dandy. But, whenever this issue comes up, we have to spend half the thread arguing whether the issue actually exists or not. And, when we try to fix the issue, we're told that we're just playing the game wrong and we should go play something else. Just like you did here. Presume, for a moment, that we're playing by the rules, reasonably anyway, which means that skill checks are enforced. How, exactly, does your fighter contribute to a naval adventure aboard ship? In what way is he getting involved? You have to sail from point A to point B, stopping at ports along the way, trading goods and exploring a new trade route. What does your fighter contribute to that adventure? Thing is, I DO like playing a fighter. Fighters (and paladins) are my favorite characters. But, in 3e, fighters got left WAY behind. There's a REASON that later 3.5 and then Pathfinder does all sorts of things to bring fighters up to par with casters. But, for some bizarre reason, years later, we're STILL arguing whether this is a problem or not. I mean, you should be criticing Pathfinder, right, left and center for all the changes they made to fighter types. Yet, despite years of Pathfinder changing fighters, you refuse to admit that there is any mechanical issue. Nope, nope, no issue here. Pathfinder essentially doubled the combat effectiveness of a fighter and fighter types? Naw, they did that for giggles. No reason here. Gimme a break. So, Bill91, when you play Pathfinder, do you play a 3.5 D&D fighter? Or do you play with the Pathfinder revisions? After all, you have no problems with the disparity between fighters and casters, so, I would assume you would continue to play baseline 3.5 edition fighters straight from the PHB. [/QUOTE]
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Does pathfinder strike anyone as too gamey?
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