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Does pathfinder strike anyone as too gamey?
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<blockquote data-quote="Ahnehnois" data-source="post: 6193810" data-attributes="member: 17106"><p>I've played druids and fighters. Pretty sure the fighters were better in melee.</p><p></p><p>Okay. Sounds fine to me.</p><p></p><p>Consider the contrary. What if a fighter <em>does</em> have an ability that grants as much versatility or power as a spell? That makes the spell pretty worthless. The spellcaster devoted years of his life to learning it, petitioned extraplanar entities for its use, is drained of power after casting it, and gets an outcome that any mortal man could have gotten with sufficient training and effort? That's not very magical, now is it?</p><p></p><p>The fighter's viability as a character is substantiated by his reliability and durability, not his ability to achieve the same outcomes a powerful wizard can.</p><p></p><p>The last part is an issue. The lack of granularity in saving throw math produces martial characters that don't have the saves they should. A sensibly implemented medium save helps to solve this. In practice, most fighters are drowning in save-boosting magic items and the issue is largely patched, but that is not ideal.</p><p></p><p>And to be fair, not running out of spells is somewhat of an issue, too. Though one that doesn't create a ton of issues in practice because it's unusual for a high-level character's resources per time to be tested.</p><p></p><p>It isn't. I've seen many a fighter do some amazing things, without resorting to any of this Bo9S stuff.</p><p></p><p>The problem is people who refuse to see the things a fighter does as amazing.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6193810, member: 17106"] I've played druids and fighters. Pretty sure the fighters were better in melee. Okay. Sounds fine to me. Consider the contrary. What if a fighter [I]does[/I] have an ability that grants as much versatility or power as a spell? That makes the spell pretty worthless. The spellcaster devoted years of his life to learning it, petitioned extraplanar entities for its use, is drained of power after casting it, and gets an outcome that any mortal man could have gotten with sufficient training and effort? That's not very magical, now is it? The fighter's viability as a character is substantiated by his reliability and durability, not his ability to achieve the same outcomes a powerful wizard can. The last part is an issue. The lack of granularity in saving throw math produces martial characters that don't have the saves they should. A sensibly implemented medium save helps to solve this. In practice, most fighters are drowning in save-boosting magic items and the issue is largely patched, but that is not ideal. And to be fair, not running out of spells is somewhat of an issue, too. Though one that doesn't create a ton of issues in practice because it's unusual for a high-level character's resources per time to be tested. It isn't. I've seen many a fighter do some amazing things, without resorting to any of this Bo9S stuff. The problem is people who refuse to see the things a fighter does as amazing. [/QUOTE]
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Community
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Does pathfinder strike anyone as too gamey?
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