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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Does pathfinder strike anyone as too gamey?
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<blockquote data-quote="N'raac" data-source="post: 6194421" data-attributes="member: 6681948"><p>These are the two assertions always raised in regards to encumbrance. First, that the Wizard can use a Haversack. Yes, he can, but it still takes a move action to retrieve items therein, and the haversack weights 5 pounds. Some items, like the spell component pouch, cannot be in the haversack. As well, that wizard typically relies on the GM ignoring the suggestion that extradimensional space within an extradimensional space is hazardous - or does he take his spell books out to climb up the Rope Trick and leave his Haversack behind? Yes, he can mitigate the issue. He cannot eliminate it.</p><p></p><p>Second, it's "tedious" to track encumbrance. It's pretty basic math. I have it in a spreadsheet. It doesn't need to be real time updated every time we pick up or discard an object, it just needs to reflect what the wizard is carrying, and perhaps be looked at when a significant weight addition is contemplated. It is far more tedious to track arrows (which a lot more games do, "can't he just have a quiver" notwithstanding), spells used and hit points, which get adjusted all the time in game. For that matter, how much does the game slow down when a buff or debuff gets used and we have to recompute a bunch of stats. Even a simple Bless spell tends to result in every miss being met with "did you add the Bless?"</p><p></p><p>And, as noted above, it's a factor that penalizes the Wizard who dumps STR, so ignoring it contributes to any power disparity. Why don't we also let the Fighters ignore the "tedious" rules associated with armor, like the same encumbrance issues, the DEX modifier cap and the armor check penalty?</p></blockquote><p></p>
[QUOTE="N'raac, post: 6194421, member: 6681948"] These are the two assertions always raised in regards to encumbrance. First, that the Wizard can use a Haversack. Yes, he can, but it still takes a move action to retrieve items therein, and the haversack weights 5 pounds. Some items, like the spell component pouch, cannot be in the haversack. As well, that wizard typically relies on the GM ignoring the suggestion that extradimensional space within an extradimensional space is hazardous - or does he take his spell books out to climb up the Rope Trick and leave his Haversack behind? Yes, he can mitigate the issue. He cannot eliminate it. Second, it's "tedious" to track encumbrance. It's pretty basic math. I have it in a spreadsheet. It doesn't need to be real time updated every time we pick up or discard an object, it just needs to reflect what the wizard is carrying, and perhaps be looked at when a significant weight addition is contemplated. It is far more tedious to track arrows (which a lot more games do, "can't he just have a quiver" notwithstanding), spells used and hit points, which get adjusted all the time in game. For that matter, how much does the game slow down when a buff or debuff gets used and we have to recompute a bunch of stats. Even a simple Bless spell tends to result in every miss being met with "did you add the Bless?" And, as noted above, it's a factor that penalizes the Wizard who dumps STR, so ignoring it contributes to any power disparity. Why don't we also let the Fighters ignore the "tedious" rules associated with armor, like the same encumbrance issues, the DEX modifier cap and the armor check penalty? [/QUOTE]
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Community
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Does pathfinder strike anyone as too gamey?
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