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Does ring of sustenance reduce downtime?


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You're not.

A wizard needs 8 hours of rest downtime in order to memorize spells. This is true even for elves, who naturally only need four hours of sleep-equivalent time.

Dropping the requirement to two hours merely makes your wizards available to stand more watches. :)
 

No. And no, you are not reading this right. You still only get a certain number of spells per day. Unless the ring of sustenance speeds up the time in your world, it doesn't do what you suggest.

Edit: Ah, phooie, I owe Patryn a cola.
 
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Let me play devil's advocate here for a moment. I don't have the entry in front of me at the moment, but I seem to remember that the item description specifically says that it affords all of the benefits of eight hours rest with only two hours sleep.

As for the x/day spells thing, how does this work in locales where there is no night or day, e.g. the underdark, several layers of several outer planes in the great wheel, a prime world w/o axial spin?
 

Arbiter of Wyrms said:
Let me play devil's advocate here for a moment. I don't have the entry in front of me at the moment, but I seem to remember that the item description specifically says that it affords all of the benefits of eight hours rest with only two hours sleep.

As for the x/day spells thing, how does this work in locales where there is no night or day, e.g. the underdark, several layers of several outer planes in the great wheel, a prime world w/o axial spin?


You make my brain hurt with that one.
 

Yes, you can learn new spells for the day with only 2 hours of sleep.

DMG 3.5 said:
The ring also refreshes the body and mind, so that its wearer needs only sleep 2 hours per day to gain the benefits of 8.
Or, at any rate, I'd allow a magic user to learn their spells with only 2 hours of rest with this ring.
 

Arbiter of Wyrms said:
I don't have the entry in front of me at the moment, but I seem to remember that the item description specifically says that it affords all of the benefits of eight hours rest with only two hours sleep.

It says:

SRD said:
Sustenance: This ring continually provides its wearer with life-sustaining nourishment. The ring also refreshes the body and mind, so that its wearer needs only sleep 2 hours per day to gain the benefit of 8 hours of sleep. The ring must be worn for a full week before it begins to work. If it is removed, the owner must wear it for another week to reattune it to himself.
Faint conjuration; CL 5th; Forge Ring, create food and water; Price 2,500 gp.

The rules also say:

SRD said:
Rest: To prepare her daily spells, a wizard must first sleep for 8 hours. The wizard does not have to slumber for every minute of the time, but she must refrain from movement, combat, spellcasting, skill use, conversation, or any other fairly demanding physical or mental task during the rest period. If her rest is interrupted, each interruption adds 1 hour to the total amount of time she has to rest in order to clear her mind, and she must have at least 1 hour of uninterrupted rest immediately prior to preparing her spells. If the character does not need to sleep for some reason, she still must have 8 hours of restful calm before preparing any spells.


As for the x/day spells thing, how does this work in locales where there is no night or day, e.g. the underdark, several layers of several outer planes in the great wheel, a prime world w/o axial spin?

The rules further say:

SRD said:
Recent Casting Limit/Rest Interruptions: If a wizard has cast spells recently, the drain on her resources reduces her capacity to prepare new spells. When she prepares spells for the coming day, all the spells she has cast within the last 8 hours count against her daily limit.
 

I've got to go with Patryn on this one. It does say that the character needs the 8 hours rest. Your PC just doesn't need to sleep 8 hours during that rest period.
 

Memorizing spells dosent require "sleep" only rest, meditation, memorizing etc... all of this takes 8 hours. Now if you wanted to speed things up I would say as a house rule you could memorize 1/4 of your spells in 2 hours. So if you had 2 hours rest and got jumped you would have 1/4 of your allotment. However this would start the cycle again IMO and you could not "make up" 6 hours and get all your spells, youd have to start over again. But thats a house rule, as far as the RAW a ring of sust. keeps you fromm starving to death or having to waste cash on food, thats it. It dosent restore vitality wether that is physical or mental. You cant put on a ring of sust. after running a marathon or raging and be fine, you still need rest. Casting spells is mentaly draining and not having to eat has nothing to do with restoring you mentaly.
 

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