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General Tabletop Discussion
*Dungeons & Dragons
Does/Should D&D Have the Player's Game Experience as a goal?
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<blockquote data-quote="hawkeyefan" data-source="post: 9238529" data-attributes="member: 6785785"><p>From what I’ve seen and heard… and this is true of myself as well as many posting here… we didn’t truly learn AD&D. We learned parts of it rather than a whole. Basic D&D was easier to learn and more concise… but it was also more narrowly focused. </p><p></p><p>And those of us who did learn AD&D, it often took a lot of time and trial and error. I think that’s led to an expectation by long time players and GMs that this is simply the process. That it takes years to truly learn the game and that the core text be very enigmatic and at times contradictory, and having to rely on outside sources to learn. </p><p></p><p>It’s an odd expectation. Especially when it comes to talking about delivering the desired experience for players. Like if I could have gone back to my childhood and somehow changed the ease with which I actually absorbed AD&D… of course I’d do so. Who wouldn’t?</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 9238529, member: 6785785"] From what I’ve seen and heard… and this is true of myself as well as many posting here… we didn’t truly learn AD&D. We learned parts of it rather than a whole. Basic D&D was easier to learn and more concise… but it was also more narrowly focused. And those of us who did learn AD&D, it often took a lot of time and trial and error. I think that’s led to an expectation by long time players and GMs that this is simply the process. That it takes years to truly learn the game and that the core text be very enigmatic and at times contradictory, and having to rely on outside sources to learn. It’s an odd expectation. Especially when it comes to talking about delivering the desired experience for players. Like if I could have gone back to my childhood and somehow changed the ease with which I actually absorbed AD&D… of course I’d do so. Who wouldn’t? [/QUOTE]
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Does/Should D&D Have the Player's Game Experience as a goal?
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