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General Tabletop Discussion
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Does/Should D&D Have the Player's Game Experience as a goal?
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<blockquote data-quote="Lanefan" data-source="post: 9239643" data-attributes="member: 29398"><p>I'd quibble about the volatility piece (see below) but otherwise not a bad summary.</p><p></p><p>Not bad until the very last word - did you mean 2e? 3e doesn't follow this pattern in that it's quite reliably lethal, fairly gritty, and does rely on a certain amount of bookkeeping etc. (though you're recording different things than in 1e).</p><p></p><p>I disagree with the level of volatility you suggest in both 1e and 3e, if in "character status change" you include non-death bad things. Both 1e and 3e (sort of) had level drain, poison, and a host of other effects that 5e either lumps under hit point damage or eschews completely; and in this way I'd say both are quite volatile. The one difference with 5e (and 4e?) is that most of those effects can be shrugged off much faster than in 3e or earlier.</p><p></p><p>Also, I'd say 3e is mid-to-high lethality all the way through, right from 1st level.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9239643, member: 29398"] I'd quibble about the volatility piece (see below) but otherwise not a bad summary. Not bad until the very last word - did you mean 2e? 3e doesn't follow this pattern in that it's quite reliably lethal, fairly gritty, and does rely on a certain amount of bookkeeping etc. (though you're recording different things than in 1e). I disagree with the level of volatility you suggest in both 1e and 3e, if in "character status change" you include non-death bad things. Both 1e and 3e (sort of) had level drain, poison, and a host of other effects that 5e either lumps under hit point damage or eschews completely; and in this way I'd say both are quite volatile. The one difference with 5e (and 4e?) is that most of those effects can be shrugged off much faster than in 3e or earlier. Also, I'd say 3e is mid-to-high lethality all the way through, right from 1st level. [/QUOTE]
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Does/Should D&D Have the Player's Game Experience as a goal?
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