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General Tabletop Discussion
*Dungeons & Dragons
Does/Should D&D Have the Player's Game Experience as a goal?
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<blockquote data-quote="Hussar" data-source="post: 9240317" data-attributes="member: 22779"><p>Funny how every time people ask about what how these impossible things could possibly appear in other games... they actually do. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p><p></p><p>And it's funny how magic item price lists have appeared in EVERY SINGLE edition of D&D other than 5e, yet, it's apparently an impossible task that could never work. 1e had price lists for every magic item. 2e listed the items by xp value. 3e and 4e both set values for magic items. </p><p></p><p>But, apparently 5e is so different from every edition that came before it that it is impossible to have a transparent system for magic items and it's impossible to have a set of guidelines that at least suggest how magic items could be valued relative to each other. And, now, every table is so massively different from every other table that they share absolutely nothing in common, resulting in it being utterly impossible to draw any commonalities across the community.</p><p></p><p>It must be amazing. I had no idea that my PHB was specifically written for my table only and no one else's PHB was even written in the same language. Funny that.</p></blockquote><p></p>
[QUOTE="Hussar, post: 9240317, member: 22779"] Funny how every time people ask about what how these impossible things could possibly appear in other games... they actually do. :erm: And it's funny how magic item price lists have appeared in EVERY SINGLE edition of D&D other than 5e, yet, it's apparently an impossible task that could never work. 1e had price lists for every magic item. 2e listed the items by xp value. 3e and 4e both set values for magic items. But, apparently 5e is so different from every edition that came before it that it is impossible to have a transparent system for magic items and it's impossible to have a set of guidelines that at least suggest how magic items could be valued relative to each other. And, now, every table is so massively different from every other table that they share absolutely nothing in common, resulting in it being utterly impossible to draw any commonalities across the community. It must be amazing. I had no idea that my PHB was specifically written for my table only and no one else's PHB was even written in the same language. Funny that. [/QUOTE]
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