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General Tabletop Discussion
*Dungeons & Dragons
Does the "Friends" cantrip need a fix?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6613197" data-attributes="member: 6787650"><p>"Hostile" in DMG terms doesn't mean "will attack you". It means "very disinclined to help you."</p><p></p><p>Still, it is a pretty bad cantrip. The main use I can think of for it is intimidating someone, because knowing that someone messed with your head in order to intimidate you is not noticeably less scary than knowing that they just intimidated you with a hammer or something--in other words, intimidating always turns people hostile anyway. It could also be useful while in disguise, for sneaking past club bouncers and other people who have incentives not to immediately alert anyone to the fact that they just got sweet-talked into giving someone privileges that they shouldn't have. And of course it is useful to 14th level Enchanters, because for them it has no downsides. But for everybody else, Enhance Ability (Charisma) has all of the same upsides and none of the downsides. Also, Friends only works on one target at a time, but Enhance Ability (Charisma) works on everybody you're talking to.</p><p></p><p>I like the idea of extending the duration to 10 minutes. That would give it more of a niche. Consider that proposal stolen for my house-rules.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6613197, member: 6787650"] "Hostile" in DMG terms doesn't mean "will attack you". It means "very disinclined to help you." Still, it is a pretty bad cantrip. The main use I can think of for it is intimidating someone, because knowing that someone messed with your head in order to intimidate you is not noticeably less scary than knowing that they just intimidated you with a hammer or something--in other words, intimidating always turns people hostile anyway. It could also be useful while in disguise, for sneaking past club bouncers and other people who have incentives not to immediately alert anyone to the fact that they just got sweet-talked into giving someone privileges that they shouldn't have. And of course it is useful to 14th level Enchanters, because for them it has no downsides. But for everybody else, Enhance Ability (Charisma) has all of the same upsides and none of the downsides. Also, Friends only works on one target at a time, but Enhance Ability (Charisma) works on everybody you're talking to. I like the idea of extending the duration to 10 minutes. That would give it more of a niche. Consider that proposal stolen for my house-rules. [/QUOTE]
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Does the "Friends" cantrip need a fix?
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