I was thinking of making a trapped treasure that had Creeping Coins in it (like the original Wizardry CRPG) Does the DMG have Creeping Coins or do I have to make them as either animated objects or Tiny Golems?
I guess that I could have a very high level animate object active in the treasure chamber that activates via a permanent rune. Whenever a person passes the threshold of the chamber the spell goes off and animates any objects in the room. Hmmmm.. . . .
Treasure that bites!
Does anyone else have thoughts to help me out?
I guess that I could have a very high level animate object active in the treasure chamber that activates via a permanent rune. Whenever a person passes the threshold of the chamber the spell goes off and animates any objects in the room. Hmmmm.. . . .
Treasure that bites!
Does anyone else have thoughts to help me out?