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General Tabletop Discussion
*Pathfinder & Starfinder
Does this spell look OK... mostly for flavor.
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<blockquote data-quote="Primitive Screwhead" data-source="post: 3247956" data-attributes="member: 20805"><p>My first though was that this is a variant of 'Speak with Dead'.</p><p>The lower level is offset by:</p><p> - Random memory instead of specific questions</p><p></p><p>Campaign benefits:</p><p>- Cleans up dead bodies quite nicely</p><p>- cuts down on undead problems</p><p>- makes for a far-out wake when someone drops Ashen Memories into the punch... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I would shift it a bit to match some of the mechanics of 'Speak with Dead', specifically:</p><p></p><p></p><p></p><p>I think a simple table could be contrived to get the basics of a 'random' memory. X axis ranging on emotion and Y axis ranging on focus. In this manner two dice could provide enough of a random memory for the GM to run. This could be an important tool to have handy if your campaign uses this spell regularly.</p><p></p><p>Something like:</p><p>[code]</p><p> x Happy Sad Angry Frightened rapturous</p><p>Freind</p><p>Work</p><p>Battle</p><p>place of birth</p><p>adventure</p><p>Family</p><p>[/code]</p><p></p><p>etc...</p><p></p><p>Anyway, the limitatations of the catatonic state plus the ritual length of the spell make this a definate non-combat spell. The short duration of the Ash's potency keeps it from being an assasins favorite spell as well.</p><p></p><p></p><p>If using Oneomancy {Dream Magic}, perhaps these memories can be played as dream states, allowing some control over the topic and direction of the memory.. but that is getting far off track of the presumed intent of the OP. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 3247956, member: 20805"] My first though was that this is a variant of 'Speak with Dead'. The lower level is offset by: - Random memory instead of specific questions Campaign benefits: - Cleans up dead bodies quite nicely - cuts down on undead problems - makes for a far-out wake when someone drops Ashen Memories into the punch... :) I would shift it a bit to match some of the mechanics of 'Speak with Dead', specifically: I think a simple table could be contrived to get the basics of a 'random' memory. X axis ranging on emotion and Y axis ranging on focus. In this manner two dice could provide enough of a random memory for the GM to run. This could be an important tool to have handy if your campaign uses this spell regularly. Something like: [code] x Happy Sad Angry Frightened rapturous Freind Work Battle place of birth adventure Family [/code] etc... Anyway, the limitatations of the catatonic state plus the ritual length of the spell make this a definate non-combat spell. The short duration of the Ash's potency keeps it from being an assasins favorite spell as well. If using Oneomancy {Dream Magic}, perhaps these memories can be played as dream states, allowing some control over the topic and direction of the memory.. but that is getting far off track of the presumed intent of the OP. :) [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Does this spell look OK... mostly for flavor.
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