Retros_x
Hero
Isnt that almost like a random encounter, just you choosing from the table instead of rolling a dice?IT is not map and key but closer to @SlyFlourish's secrets and clues but applied to encounters.
I personally love creating random encounter tables for dungeons/areas that represent the factions, monster type, environment etc. You can do a lot of worldbuilding in random encounters and I am always a bit sad when people dismiss them, because they think of the random encounters of pokemon or Final Fantasy that are just fodder, grind and stretching time. Some of our game favorite moments stem from random encounters, new allies and nemesis enemies were born from them.
And in a dungeon they are necessary IMO to put a sort of indirect time pressure on the party.