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Does your group have a "main character"?
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<blockquote data-quote="Sidereal Knight" data-source="post: 1369916" data-attributes="member: 9985"><p>I have been playing with the same group for over 6 years. Over time, it has become apparent that one of the players is the "main character" of our story. For ease of use, let's call this player "Jim" (not his real name).</p><p></p><p>Jim's character is the only one of the characters from the original group to still be in active play. (Yes, 6 years and we're still in the same game... it's a long story.) As far as game mechanics, this character is the highest level. He also has the most backstory, the most complex relations with NPCs, the most political connections... you get the idea. If this were a novel, he'd be the protagonist.</p><p></p><p>This isn't to say the the DM ignores the rest of us. We all get "screen time" at the table, and we all get equal shares of magic and monetary rewards. But Jim's character provides the hooks for 85% - 90% of the missions for the group. If we have two paths to take, the one that is more to Jim's advantage is always the one presented as the more viable option.</p><p></p><p>In my mind, the thing that is exacerbating the situation is Jim's new dragon cohort. It's a very powerful addition to the party, and one that will change the dynamic of play. This addition was announced last week... not brought up for discussion ("What do you guys think of this idea?") but announced ("Here's what is happening.")</p><p></p><p>I know I'm not the only one to notice this pattern. In the last year, two of the regular players left the group or took extended leave after expressing feelings that their attempts to set up side plotlines or adventure hooks were never acted on by the DM.</p><p></p><p>I have tried to provide plot hooks from my own character's background, but the DM hasn't acted on them or encouraged "off-camera" activities to provide more background.</p><p></p><p>Has anyone else played in a group where this kind of apparent favoritism occurred? How do you deal with it?</p></blockquote><p></p>
[QUOTE="Sidereal Knight, post: 1369916, member: 9985"] I have been playing with the same group for over 6 years. Over time, it has become apparent that one of the players is the "main character" of our story. For ease of use, let's call this player "Jim" (not his real name). Jim's character is the only one of the characters from the original group to still be in active play. (Yes, 6 years and we're still in the same game... it's a long story.) As far as game mechanics, this character is the highest level. He also has the most backstory, the most complex relations with NPCs, the most political connections... you get the idea. If this were a novel, he'd be the protagonist. This isn't to say the the DM ignores the rest of us. We all get "screen time" at the table, and we all get equal shares of magic and monetary rewards. But Jim's character provides the hooks for 85% - 90% of the missions for the group. If we have two paths to take, the one that is more to Jim's advantage is always the one presented as the more viable option. In my mind, the thing that is exacerbating the situation is Jim's new dragon cohort. It's a very powerful addition to the party, and one that will change the dynamic of play. This addition was announced last week... not brought up for discussion ("What do you guys think of this idea?") but announced ("Here's what is happening.") I know I'm not the only one to notice this pattern. In the last year, two of the regular players left the group or took extended leave after expressing feelings that their attempts to set up side plotlines or adventure hooks were never acted on by the DM. I have tried to provide plot hooks from my own character's background, but the DM hasn't acted on them or encouraged "off-camera" activities to provide more background. Has anyone else played in a group where this kind of apparent favoritism occurred? How do you deal with it? [/QUOTE]
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