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<blockquote data-quote="AbdulAlhazred" data-source="post: 5901364" data-attributes="member: 82106"><p>There's no RAW really. The rules talk about allies and enemies but they never define how those relationships are determined. </p><p></p><p>The most accepted logic AFAIK goes something like this:</p><p></p><p>A creature cannot simply declare itself to be the ally of another creature because that would clearly let you game the system (IE gaining advantages from things that apply to another creature's allies, etc).</p><p></p><p>A creature can declare itself to be an enemy of another creature. There's no special advantage to doing this, and it makes sense. If you decide to attack someone, they're an enemy. I don't know of a way to game this, as being someone's enemy doesn't generally let them do anything FOR you.</p><p></p><p>A creature cannot declare another creature to be its ally. Again there things you could do to game the system this way (IE being able to force move your allies for instance).</p><p></p><p>The logical conclusion of this is that 2 creatures have to mutually agree to be allies, but one creature can unilaterally declare itself to the be the enemy of another. </p><p></p><p>The question is then how and when would you be able to change these declarations. The other question is whether or not there is anything BESIDES enemy or ally. The rules don't define any 3rd category, although a few obscure passages do mention 'bystanders'. IMHO a PC could decide another dominated PC is an 'enemy', and could make that determination as desired and without any input from the other PC, but they would both have to agree to become allies again. I think ultimately this is one of those "you'll know it when you see it being gamed".</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5901364, member: 82106"] There's no RAW really. The rules talk about allies and enemies but they never define how those relationships are determined. The most accepted logic AFAIK goes something like this: A creature cannot simply declare itself to be the ally of another creature because that would clearly let you game the system (IE gaining advantages from things that apply to another creature's allies, etc). A creature can declare itself to be an enemy of another creature. There's no special advantage to doing this, and it makes sense. If you decide to attack someone, they're an enemy. I don't know of a way to game this, as being someone's enemy doesn't generally let them do anything FOR you. A creature cannot declare another creature to be its ally. Again there things you could do to game the system this way (IE being able to force move your allies for instance). The logical conclusion of this is that 2 creatures have to mutually agree to be allies, but one creature can unilaterally declare itself to the be the enemy of another. The question is then how and when would you be able to change these declarations. The other question is whether or not there is anything BESIDES enemy or ally. The rules don't define any 3rd category, although a few obscure passages do mention 'bystanders'. IMHO a PC could decide another dominated PC is an 'enemy', and could make that determination as desired and without any input from the other PC, but they would both have to agree to become allies again. I think ultimately this is one of those "you'll know it when you see it being gamed". [/QUOTE]
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