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<blockquote data-quote="Wycen" data-source="post: 4717450" data-attributes="member: 13732"><p>As you can see from that picture, there is some interaction in the game. </p><p></p><p>The witch, bureaucrat and spy all effect the other players. Certainly not as much interaction as other games though.</p><p></p><p>About playing the game, I have come to like it. I played 2 games Tuesday as a break from my paper writing for school. Won the second by being able to buy 2 of the 6 point cards in one turn. Lost the first game only because I didn't have 1 extra card (to give me 50 cards for the Gardens) or because I didn't have 2 more victory points from else where.</p><p></p><p>I like the game because the first time I played a few weeks ago it was very easy to pick up the rules. Keeping the decks straight, what's in your hand, what's discarded and what's in the to be drawn deck is the only think a newbie has to worry about.</p><p></p><p>Our game group Tuesday night would definitely benefit from a 5-6 player expansion.</p></blockquote><p></p>
[QUOTE="Wycen, post: 4717450, member: 13732"] As you can see from that picture, there is some interaction in the game. The witch, bureaucrat and spy all effect the other players. Certainly not as much interaction as other games though. About playing the game, I have come to like it. I played 2 games Tuesday as a break from my paper writing for school. Won the second by being able to buy 2 of the 6 point cards in one turn. Lost the first game only because I didn't have 1 extra card (to give me 50 cards for the Gardens) or because I didn't have 2 more victory points from else where. I like the game because the first time I played a few weeks ago it was very easy to pick up the rules. Keeping the decks straight, what's in your hand, what's discarded and what's in the to be drawn deck is the only think a newbie has to worry about. Our game group Tuesday night would definitely benefit from a 5-6 player expansion. [/QUOTE]
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